[quote="Nickname]Damn these are amazig. I hope the enemies will also be done soon.[/quote]
Thanks Nickname! With the enemies, there is about 5 or 6 left to make, plus the odd few new ones from CTTT, but they shouldn't be too far away.
SilverDeoxys563 wrote:Mixed feelings about the middle vein on the cherry thing. It looks a bit too heavily shaded such that I can't see a distinct line from a distance.
I get some glossy coating vibes from the 1up; I think it's the way the green is shaded. Maybe you could have a bit darker of a gray color to shade that particular mushroom?
Also, I'm pretty sure that gfxoffsety=0 will fix the bottom row of pixels on the Mushroom sinking into the ground, and if it doesn't, try gfxoffsety=-2.
I really enjoy how these look. You did a pretty fine job.
I have to admit, I never did notice the sinking Mushroom, that may be because it is only 30 pixels high instead of 32. I may as well use the gfxoffset now that I know about it, it will probably bug me otherwise. I was thinking about maybe a darker shade of green for the 1-Up, I did try grey, however, it did't seem to fit with the other Mushrooms afterwards. You'll be right about the glossy coatings, since I've noticed I tend to make very glossy graphics at times. Then of course the Double Cherry, I'll definitely alter the vein's shading, however, I still feel that as a whole, it doesn't look perfect, any thoughts on how I might be able to change that?