
Credits are in the lua file!
Specific changes that I did so far:
- Starting health and starting max health increased to 4
- Adjusted fireGun() function (shot now adds player.speedX to its speed)
- Bombs, Missiles, and Super Missiles can now hit blocks
- Added bomb placement sfx
- Adjusted various sounds
- Can morph ball jump in any form
Download link: https://drive.google.com/file/d/1CSV-0i ... sp=sharing
To enable this, add the following lines to luna.lua:What I'd like to do eventually (may need outside help):local playerManager = require("playerManager")
local samusTweaks = require("samusTweaks")
playerManager.overrideCharacterLib(CHARACTER_SAMUS, samusTweaks)
- Fix Missiles and Super Missiles block hitability
- Directional aiming (up, up-forward, down-forward, aerial down)
- Being able to crouch before Morph Ball
- Adjusting powerups (there's a lot of extra ones that seemingly don't do anything)