Worlds first or Levels First?

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Worlds first or Levels First?

Worlds First
2
18%
Levels First
9
82%
 
Total votes: 11
Prismarine
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Worlds first or Levels First?

Postby Prismarine » Sun Apr 13, 2025 6:52 am

what segment do you make first in a project/episode?

levels first, world last or reverse?

Ness-Wednesday
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Re: Worlds first or Levels First?

Postby Ness-Wednesday » Sun Apr 13, 2025 9:36 am

Make a batch of levels first, then figure out how to build a world map around them.

mariobrigade2018
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Re: Worlds first or Levels First?

Postby mariobrigade2018 » Mon Apr 14, 2025 12:18 pm

Levels first, since IOM making the world map first sets expectations to meet, and if you can’t meet them, it can cause burnout.

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Re: Worlds first or Levels First?

Postby Tetri » Mon Apr 14, 2025 4:40 pm

i make world and levels at the same time

Emral
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Re: Worlds first or Levels First?

Postby Emral » Mon Apr 14, 2025 7:00 pm

if you say "i'm gonna make a forest world with 5 levels and a boss" and have no ideas for forest levels, then your forest world is gonna suck and probably cause you to burn out on your project.
make the levels you have ideas for, then arrange them based on the order that feels good to play to you. don't make levels you don't have ideas for. prioritize having fun creating the levels over anything else.

always levels first.

Tetri
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Re: Worlds first or Levels First?

Postby Tetri » Wed Apr 16, 2025 7:27 am

Emral wrote:
Mon Apr 14, 2025 7:00 pm
if you say "i'm gonna make a forest world with 5 levels and a boss" and have no ideas for forest levels, then your forest world is gonna suck and probably cause you to burn out on your project.
make the levels you have ideas for, then arrange them based on the order that feels good to play to you. don't make levels you don't have ideas for. prioritize having fun creating the levels over anything else.

always levels first.
i do have ideas for levels, i just put music to level first, and i think on example "okay so for this music, ruins styled level would fit" or "okay so this music definitely fits for a boss sequence/level" and then after the level idea, i put it on the world map, and decorate the part of world map in style of current episode and so it fits for the level itself

for my current project, there is not like X levels and then boss, its more original, because i put music first, but yet i dont make it like one level ice, other is forest, other is mountains etc. just so random music i make will fit the level, i also make it so it makes sense for the world outlook

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Re: Worlds first or Levels First?

Postby Doodoxing » Wed Apr 16, 2025 8:57 am

Doing the same. At first, I do a couple of levels, and then a world map. There is not need to make all of levels in the world first, but actually my world map is heavily themed specifically for some levels (e.g. oasis in desert or shipyard in water world). Approximately I do about 75% levels for a world and then I start to do a world map.


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