I took The Invasion (the original) and went through all of the levels to do a variety of changes and tweaks, some larger than others. Changes include, but aren't limited to:
- Every non-bonus level now has a checkpoint
- Altered powerup distribution in some places (including adding Ice Flowers and Yoshis)
- More game-style consistency within sections (between sections, however, not always)
- New/revamped bosses; every boss encounter is now unique, whether it be a vanilla boss, a slightly custom boss, or a gang of beefy enemies
- Worlds 4 and 8 have been rethemed into a snow world and lava/dark world respectively
- Many "daytime" levels are now in the evening or night for variety's sake
- Swapped out enemies in some levels
- Adding slopes, fixing cutoffs and softlocks, altering several particularly awkward or annoying elements/sections, and more (although let's be honest, it's The Invasion 1, it's gonna get pretty annoying in the late game)
- While Lua has been mostly kept to a minimum, it's been used to disable spinjumping, add warp transitions reminiscent of SMB3, and handle autoscrolling, among other things
- ???
World map and names:
You can download the project here:
And that's it for now. It's a bit of a mess, and it's debatable whether or not it's now a "more polished mess" as I said in the projects thread, but I just wanted to be done with it. Thanks, and have fun. Also, trans rights.