AirSeus wrote:What is the point of this thread if people are talking about screenshots?
It is pathetic to try and stop new users from posting projects and levels, they would never learn then, were you a good designer when you started smbx? Take your time to put some logic into your answer.
My point is that the level forums don't have to be flooded with levels for new users to learn about good design tips. It's getting to be a giant mess with levels being made and submitted into the subforum with level judges trying to review them all. The level judges are really hopping to get to review all the levels then move them to a subforum. It wouldn't have to be this way if new users could just take the time to study up on some design tips. And yes, I know that all the design tips are scattered around on the forums, which is why I'm thinking of creating a guide with tips for designing your first level.
And about projects, I don't mind new users putting up their projects, the problem is for their first project, they want to design a generic, 8-world episode, which is
WAY too much for a newbie to try and tackle. Most simply just give up, which leaves the projects forum filled to the brim with unfinished projects. And for those who do finish, the episode usually ends up being a low-quality adventure that nobody wants to play. For your first project, you should never have more than 10 levels (That's a good rule to me).