Valtteri wrote:Nobody is born an amazing level designer and they definitely won't become one if they don't post their levels for others to criticize.
This.
castlewars wrote:Why do new users try to make massive projects with that many levels?
They just try to shove all stuff they noticed in Classic Mario Series as much as possible

I did same though, but refused of secret star world finally.
Now I'd like to set off staple beefs by topicstarter:
mariogeek2 wrote:The levels the new users make usually have one or more of these flaws:
A) Clash
Hm, I hope you're not mean
graphical clash as OHNO THAT LVL HAS SMB3 GUMBA & SMB2 SHYGUYZ ITS CLUSH YO LVL IS BAD
B) A complete lack of BGOs
Moot point, because some people dislikes overusing of BGOs.
C) Lack of Custom GFX where Custom GFX are needed
Needed for
what?. If to fix cutoff, it's ok. But if someone didn't recolored SMB2 Shy Guy or Volcano Lotus to SMB3 NON-CLASHING COLORS , that's not a thing to make level worse.
D) Overused Concepts
First point to take it valid.
I'll stay there detail.
What is most feasible story can be for SMBX episode:
(
Here is relevant topic)
- Bowser/Wario/Waluigi/a criminal syndicate/UFO/etc. kidnapped princess Peach/Daisy/Rosalina/Apple/Luigi/Mario/Toad/domestic hamster/etc. Remain dudes go to kick villain's ass and free stolen dudes!
- Bowser/Wario/Waluigi/UFO/etc. invaded in Mushroom Kingdom or somewhere else. Dudes go to kick villain's ass! Add to taste transformed kings and ruined houses.
- One guy got awoke with a hangover far far away from his home. Now you need help him to get home! (Though this story fits for joke episode more and some people don't like joke levels!)
- A custom story with custom starring dudes (with Merio or Link abilities lol ALSO CLUSH)
What is most feasible game concept can be for SMBX episode:
- SMB1 Styled episode (Oh no Fake Bowser plays hammer throwing/fire spewing sounds ITS NOT TRU)
- SMB2 Styled episode
- SMB3 Styled episode (Oh no Roy has no earthquake ability ITS NOT TRU)
- SMW Styled episode (Oh no Morton and Roy cannot walk on the walls ITS NOT TRU)
- Mixed Episode (ITS CLUSH)
- Hub Episode (Wait you missed a star somewhere COME BACK AND FIND IT NOW MUHAHAHA)
- Zelda Styled episode (with 3 maximum HP lol)
What is most feasible boss can be for SMBX episode:
- SMBX Legacy Bosses + SMBX Legacy Bosses with Custom GFX
- Mother Brain with Custom GFX attached to NPC (10 max HP)
- Lakitus attached to Lakitus! (Beware of random lags heh!)
- Someone else NPCs attached to each other (the same, but lower chance of lags)
- SMB3 Thwomp with Custom GFX (He can be moved, but can't be attached normally, though I did it once with lots of layers, it's not easy to do for beginners)
Summarizing, standart story is not disaster. Heck, it's SMB game! Gameplay stamps aren't bad by itself, if there get quality processing. And project limitations for level quantity for "new" members is not a good method to increase the quality of episode.