Postby bossedit8 » Sat Feb 22, 2014 8:44 pm
Why this is happening? There are specific backgrounds that they have a specific boundary/size limits. Every backgrounds that have two of them used at once, starting at the top instead of the bottom or have a background that moves differently according to movements, if you hit the limit of the boundary/size the game will still remember the boundary you used but as a result, it is getting Glitched/Bugged due to limited size of the backgrounds. If you caused that issue, use a different background or try to refrain that from happening.