Postby Zeldamaster12 » Sat Nov 08, 2014 8:25 pm
Review #2 (Unofficial)
Looks/Atmosphere:
Not bad. The scenery was pretty good. All of it was placed effectively, so no problems there. Bushes and trees were fitting for this type of the level. As for the terrain, it was pretty flat throughout the whole level. Yes, you had slopes, but most of it was just a small slope following a long stretch. Please don't make levels so flat, a little more hills would've helped this problem. Otherwise, I didn't spot any other flaws regarding the design, so nice job there.
7/10
NPCs and Gameplay:
It wasn't all that good overall. The NPCs weren't placed all that bad, but still. The level was REALLY repetitive. All the obstacles were just jumping over enemies, and dodging the occasional Paragoomba, nothing unique. Vary your NPC use, spice it up more, and place them more effectively. Also, the level was very short overall, and the repetitiveness made it feel even more shorter, which is pretty bad. Coin placement was decent. It could've been better, but it wasn't BAD. The coin spam at the beginning really irked me though, don't place so many coins like that when on the regular level, it looks unprofessional.
3/10
The level had potential, but there were flaws that kinda killed the vibe for the level. Nice job overall, but the level needs improved upon.
Overall Rate: 5/10
Last edited by
Zeldamaster12 on Sat Nov 08, 2014 10:59 pm, edited 1 time in total.