Dexter Night

They're not that bad, but they're not that good either.

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KateBulka
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Dexter Night

Postby KateBulka » Sat Nov 08, 2014 2:51 am


Zeldamaster12
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Re: Dexter Night

Postby Zeldamaster12 » Sat Nov 08, 2014 8:25 pm

Review #2 (Unofficial)

Looks/Atmosphere:
Not bad. The scenery was pretty good. All of it was placed effectively, so no problems there. Bushes and trees were fitting for this type of the level. As for the terrain, it was pretty flat throughout the whole level. Yes, you had slopes, but most of it was just a small slope following a long stretch. Please don't make levels so flat, a little more hills would've helped this problem. Otherwise, I didn't spot any other flaws regarding the design, so nice job there.

7/10

NPCs and Gameplay:
It wasn't all that good overall. The NPCs weren't placed all that bad, but still. The level was REALLY repetitive. All the obstacles were just jumping over enemies, and dodging the occasional Paragoomba, nothing unique. Vary your NPC use, spice it up more, and place them more effectively. Also, the level was very short overall, and the repetitiveness made it feel even more shorter, which is pretty bad. Coin placement was decent. It could've been better, but it wasn't BAD. The coin spam at the beginning really irked me though, don't place so many coins like that when on the regular level, it looks unprofessional.

3/10

The level had potential, but there were flaws that kinda killed the vibe for the level. Nice job overall, but the level needs improved upon.

Overall Rate: 5/10
Last edited by Zeldamaster12 on Sat Nov 08, 2014 10:59 pm, edited 1 time in total.

Black Mamba
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Re: Dexter Night

Postby Black Mamba » Sat Nov 08, 2014 10:25 pm

Actually, the shyguys were recolored to SMB3.

Zeldamaster12
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Re: Dexter Night

Postby Zeldamaster12 » Sat Nov 08, 2014 10:59 pm

fixed, i guess

didn't notice tbh, it looks very similar to me

Destiny
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Re: Dexter Night

Postby Destiny » Sat Nov 08, 2014 11:29 pm

Zeldamaster12 wrote:fixed, i guess

didn't notice tbh, it looks very similar to me
Yeah, the only notable difference are the outline.

Zeldamaster12
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Re: Dexter Night

Postby Zeldamaster12 » Sun Nov 09, 2014 12:21 am

Yeah, I see it now. :P

I'll watch out for that next time.

KateBulka
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Re: Dexter Night

Postby KateBulka » Thu Nov 13, 2014 9:40 am

@Zeldamaster12: did you play it or you review on screen?


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