How did I have so many posts for a screenshot
Well, let's reply to them
bossedit8 wrote:What a big Toweristic Pyramid you have there. What I do not like is how fully covered the area is like there are no little holes between the whole sand but oh well, that is overall your choice by that. What I also do not like is that you split it up multiple times just for hitting a switch, it tends to drag out a bit longer for example if you hit the wrong path for new players.
About the holes, they were made so enemies won't be stuck. About the switches, they aren't distant from each other and the player can be fast going up.
Slasher wrote:This looks boring and annoying.
The player will spend much time to come down, activate the switches, return to the top and come down again.
Sir, if you can make a SMB2 pyramid not boring, you'll get a prize. I don't think that is annoying. Also, I didn't spend much time going up and down.
Slasher wrote:HenryRichard wrote:But it's so SMB2. I mean, minus the switches (SMB2 used keys instead).
I tried to be original. Dude, if the level is like another one of those SMB2 pyramid, it would be more boring. The enemies in SMBX have also a different behavior than the ones in SMB2.
Here's another screen in SMB2: