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Maximum
- Cheep-Cheep

- Posts: 14
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- Pronouns: he/him
Postby Maximum » Sun Mar 30, 2025 11:13 pm
The Invasion 2, but it's the ULTAMATE EXPERIENCE!
This is a remake/remaster of "The Invasion 2" by Redigit. Most of the levels are remade and redone. I'm using an entirely new world map, and worlds 1,A,2,3,4,5, and 6 are complete at the moment. I want your opinions on this project! I'll update this episode every time a new world is finished!
EPISODE COMPLETION:
NOTE: If there are any bugs or glitches in any part of the episode, let me know so I can fix them!
NEW THINGS ADDED:
- [NEW!] Widescreen (Press F4 for a better experience)
-Remastered World map
-Fixed level names.
-Some original levels.
-Star Coins.
-Parallax Backgrounds (For most of them).
-NEW powerups
-Revamped Graphics
-Custom music
-All 4 switch palaces
-Wall-jump ability
-Fake walls in some levels
WORLD MAP SCREENSHOTS v3 (Will change over time):
LEVEL SCREENSHOTS v3 (Will change over time):
CREDITS:
--Graphics & Sprites--
-5438a38a
-9-Bit
-Anonymous
-Astrakitu
-AwesomeZack
-BakonMaker
-Blizzard Buffalo
-BullyWithAHat
-BMATSANTOS (Icon Font)
-CheesyNacho
-Crafink
-CrazySuriGamer
-DanxInc
-DeviousQuacks23
-DogeMayo
-DRACalgar Law
-Evan. F
-FanofSMBX
-Frozen Aurora
-Gate
-Gamma V
-GlitchyR-01
-gbradley231
-GlacialSiren
-huergo
-JR. Master
-karilizard36
-Kate Bulka
-KingGeoshiKoopshi64
-KGJK64 (Logo Font)
-kleynner64
-Legend-tony980
-Linkstorm Z
-LumSht
-Marioman7007
-Mattrizzle (Logo Font)
-Maximum (ME)
-MegaDood
-MegaToon1234
-Murphmario
-Mr. Nameless
-Nintendo
-Nitrox
-Novum
-papermarioytgames
-Qwerty Triple6
-Rage_quitter_98
-RedBallBomb
-Redigit (Maker of SMBX)
-Sans1m0n
-SuperArthurBros
-Sednaiur
-Shikaternia
-S.Koopa0
-Sleepy Dee
-SleepyVA
-Soup Mario
-Squishy Rex
-Stranimations
-Storice (Logo Font)
-SuperSledgeBro (GFX)
-SuperSledgeBro (Icon Font)
-supertailss
-SuperAlex
-Tidal
-Tob
-Vallenatero2015
-VannyArts
-WALMAKER2022
-Yingchun Soul
--Luna.lua--
-anotherPowerDownLibrary.lua by KBM-Quine, rixithechao, Enjl, and Hoeloe
-anotherwalljump.lua by Enjl
-littleDialogue.lua by MrDoubleA, Nemica, and rixithechao
-playerphysicspatch.lua by Enjl
-warpTransition.lua by MrDoubleA
-custompowerups.lua by Marioman2007, and Emral (The Rip Lair's Powerup Pack Version by Emral, DisasterMaster, and SleepyVA)
-hudCreator.lua by Marioman2007
-npc-171.lua (Modified npc-877.lua from custompowerups.lua) by MarioBrigade2018
-QuickPipes.lua by Marioman2007
-smwMap.lua by MrDoubleA
--Custom Music--
-RednGreen
-Nintendo
-Lui37
-Koji Kondo
-bebn legg
-Tornado
-Nameless
-Moose
-Jimmy52905
-Yuko Takehara
-Makoto Tomozawa
-SMW Central
-New Super Mario World: The Twelve Magic Orbs Powered-Up OST
-TheInsanity115
-Castlevania 2
-Dr. Tapeworm
-Taiju Sukzuki
-Sinc-X
-SMWC: VDLC OST
-Shinobu Tanaka
-Kenta Negata
--Special Thanks to...--
-Andrew "Redigit" Spinks - Creating "The Invasion 1 & 2" and for making one of the greatest fan-made tributes to Super Mario of all time! (SMBX)
-Frozen Aurora - Creating "The Invasion Revolution (Another remake of TI2)". I'm using some levels and GFX in this episode that were made by you!
-The SMBX2 Dev Team - Creating SMBX2 and its custom-built-in episodes. This wouldn't be possible without you guys!
-Sednaiur - Most of the graphics in this episode are from them. (Thank you!)
-The Online GFX Pack Team - Most graphics are from there, too. (Thank you!)
-Nintendo - Creating the Super Mario series.
-Super Mario World Central - Most of the episode's custom music is from the community!
-The Rip Lair's Powerup Pack Team - Awesome Powerups!
If there is anybody that I missed in the credits, let me know!
CHANGELOG:
W6 DEMO (Latest):
-Fixed a few bugs
-Extended 1-1: Super Easy Road (might do it for the other levels).
-Bunny Mario bug fixed.
-Graphic changes.
-Yellow Switch Palace Graphics changed.
-Added a new Fire Bro minigame.
-Star Coin sprite changed.
-Changed Star Coin collect sound effect.
W5 DEMO:
-Added 2 new Powerups: Penguin Suit and Cloud Flower.
-World 1 music changed.
-New wall-jump sprites.
-Some levels got changed a bit (AGAIN)
-Cape Feather Removed. (RIP)
-Changed a few graphics.
W4 DEMO:
-Added gloves to the map Mario sprite.
-New HUD.
-New world map HUD border.
-Some levels got changed a bit.
-Fixed Frog Mario's offset.
-Every secret exit path is now invisible.
-Fixed Super Leaf Mario sprite error.
-Added a new Hammer Bro and Boomerang Bro minigame.
-Added a new level to World 3.
-Added world number signs.
W3 DEMO:
-First Demo.
DOWNLOAD THE DEMO:
Last edited by Maximum on Wed May 07, 2025 12:07 am, edited 35 times in total.
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Alagirez
- Ludwig von Koopa

- Posts: 3584
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Contact:
Postby Alagirez » Mon Mar 31, 2025 5:53 am
From all TI2 "remakes" I've seen, this is one of the most promising stuff.
Definitely gives the vibe of the OG TI2 by looking at the screenshots.
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Emral
- Cute Yoshi Egg

- Posts: 9865
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Mon Mar 31, 2025 7:48 am
it really misses the point of everything ti2 is but it's quite a fun romp when played over screenshare with friends. feels like something from a different dimension, which is really interesting! the walljump makes movement without yoshi or held item nigh intolerable, but still it's probably in my top 3 of the invasion 2 remake attempts (number 1 is the japanese ti3 demo and number 2 is another tiny thing nobody knows). i think my main criticism is that all changed level names are downgrades.
Last edited by Emral on Mon Mar 31, 2025 9:29 am, edited 1 time in total.
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Retro
- 2025 Egg Hunter

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- Flair: fish
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Postby Retro » Mon Mar 31, 2025 8:52 am
Great! a remake of a reamake of a episode! still, good job! keep the good work up :D
Last edited by Retro on Mon Mar 31, 2025 12:39 pm, edited 1 time in total.
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ShadowStarX
- Bronze Yoshi Egg

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Contact:
Postby ShadowStarX » Mon Mar 31, 2025 12:31 pm
Emral wrote: ↑Mon Mar 31, 2025 7:48 am
it really misses the point of everything ti2 is but it's quite a fun romp when played over screenshare with friends. feels like something from a different dimension, which is really interesting! the walljump makes movement without yoshi or held item nigh intolerable, but still it's probably in my top 3 of the invasion 2 remake attempts (number 1 is the japanese ti3 demo and number 2 is another tiny thing nobody knows). i think my main criticism is that all changed level names are downgrades.
Off-topic but.
Is there a site where Japanese SMBX episodes are available with European and American IP addresses?
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PizzaNoob
- Hoopster

- Posts: 48
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- Pronouns: he/him
Postby PizzaNoob » Mon Mar 31, 2025 4:39 pm
This is lovely, can’t wait to play.
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Maximum
- Cheep-Cheep

- Posts: 14
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Postby Maximum » Mon Mar 31, 2025 10:20 pm
Emral wrote: ↑Mon Mar 31, 2025 7:48 am
it really misses the point of everything ti2 is but it's quite a fun romp when played over screenshare with friends. feels like something from a different dimension, which is really interesting! the walljump makes movement without yoshi or held item nigh intolerable, but still it's probably in my top 3 of the invasion 2 remake attempts (number 1 is the japanese ti3 demo and number 2 is another tiny thing nobody knows). i think my main criticism is that all changed level names are downgrades.
I guess you're right! I'll try to make adjustments to improve this remake/remaster for you guys. Thanks for the suggestion!
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Emral
- Cute Yoshi Egg

- Posts: 9865
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Mon Mar 31, 2025 11:13 pm
i think its alternate reality feeling is very charming in a way. trying to remaster the invasion 2 is a futile effort in itself, so i encourage you to get weirder with it and make it your own.
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Maximum
- Cheep-Cheep

- Posts: 14
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Postby Maximum » Thu Apr 10, 2025 8:19 pm
The World 4 demo is almost complete. I just have to make tweaks and fixes, and it'll be ready soon.
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Doodoxing
- Bot

- Posts: 57
- Joined: Wed Feb 05, 2014 12:09 pm
- Pronouns: he/him
Postby Doodoxing » Fri Apr 11, 2025 3:14 pm
Looks very good! I like the well known concept of various graphics styles from TI2 as well as new HUD which looks so modern.
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Maximum
- Cheep-Cheep

- Posts: 14
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Postby Maximum » Sat Apr 12, 2025 12:26 am
Doodoxing wrote: ↑Fri Apr 11, 2025 3:14 pm
Looks very good! I like the well known concept of various graphics styles from TI2 as well as new HUD which looks so modern.
About the HUD, I'm planning on changing the HUD to look more legacy-ish. The HUD didn't really have that much "flare" in my opinion. Still, I'm glad you like it so far! 
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Doodoxing
- Bot

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Postby Doodoxing » Sat Apr 12, 2025 6:54 am
What exactly changes do you plan to implement into HUD?
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Maximum
- Cheep-Cheep

- Posts: 14
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Postby Maximum » Sat Apr 12, 2025 2:12 pm
Doodoxing wrote: ↑Sat Apr 12, 2025 6:54 am
What exactly changes do you plan to implement into HUD?
I'm currently using the hudCreator.lua script by Marioman2007. I'm just gonna make the HUD a little more simplified and better. That's all.
Here is a new sneak-peek of the new HUD (Kind of outdated) and the revamped 1-1:
Last edited by Maximum on Sat Apr 12, 2025 6:14 pm, edited 1 time in total.
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Doodoxing
- Bot

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Postby Doodoxing » Sat Apr 12, 2025 3:08 pm
Yea, looks much better in my opinion. 
Also, I love the new woodland tileset. It plays very well with overall appearance of Super Easy Road level.
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Maximum
- Cheep-Cheep

- Posts: 14
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Postby Maximum » Sat Apr 12, 2025 6:04 pm
World 4 DEMO is out!
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Maximum
- Cheep-Cheep

- Posts: 14
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Postby Maximum » Mon Apr 14, 2025 12:36 am
Here's a little something I've been working on...
Sprite by AwesomeZack

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Cat king
- Buster Beetle

- Posts: 84
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Postby Cat king » Mon Apr 14, 2025 11:17 am
Maximum wrote: ↑Mon Apr 14, 2025 12:36 am
Here's a little something I've been working on...
Sprite by AwesomeZack

Looks a little odd, like his neck extends whenever he slides against the wall. Other than that, it looks good!
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gabsmbx2015
- Shy Guy

- Posts: 5
- Joined: Tue Feb 10, 2015 4:45 pm
Postby gabsmbx2015 » Mon Apr 14, 2025 3:36 pm
Maximum wrote: ↑Mon Apr 14, 2025 12:36 am
Here's a little something I've been working on...
Sprite by AwesomeZack

Hello ave Pm you take a look
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Maximum
- Cheep-Cheep

- Posts: 14
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Postby Maximum » Mon Apr 14, 2025 6:22 pm
Cat king wrote: ↑Mon Apr 14, 2025 11:17 am
Looks a little odd, like his neck extends whenever he slides against the wall. Other than that, it looks good!
I took a closer look at the sprite, and I don't really see anything wrong with it...
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Cat king
- Buster Beetle

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Postby Cat king » Mon Apr 14, 2025 9:28 pm
Maximum wrote: ↑Mon Apr 14, 2025 6:22 pm
Cat king wrote: ↑Mon Apr 14, 2025 11:17 am
Looks a little odd, like his neck extends whenever he slides against the wall. Other than that, it looks good!
I took a closer look at the sprite, and I don't really see anything wrong with it...
It just looks a little off in my opinion, that's all. If you like it, then leave it, it is your project after all.
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