I couldn't recreate the error (it implies that onTickEnd is somehow running before the character's onInit?), but I could recreate the invisibility, which is a bug in patch 4 that'll be fixed in the hotfix.bubbyboytoo wrote: ↑Sat Apr 10, 2021 9:54 pmLooks like this broke with the new patch. I get this error upon switching to Steve, and everything seems to work fine after that, but Steve and dropped items are all invisible.
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