[1.4.5] Boshi and the golden eggs (Beta 3.0 released)

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erwill
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[1.4.5] Boshi and the golden eggs (Beta 3.0 released)

Postby erwill » Tue Feb 08, 2022 4:42 pm

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1. Story
Long time after he lost the race and thus his title of yoshis leader, Boshi accepted his fate. However, the more time passes, the greater his thrist for power is, therefore, he wants to become the chief once again. The yoshis refused very quickly, but the blue dinosaur, to prove his strength, gives himself the challenge to come back with the 4 golden eggs, which are difficult to access. If he accomplishes this challenge, then he regains his title of leader.

2. Gameplay
Image Boshi can float in the air for a short time by pressing "Jump" again.
He can also throwing eggs, you have to press "Alt. run" to display the target, "Up" and "Down" to move it and release "Alt. run". Pressing "Drop Item" prevents Boshi to throw.
Image Boshi has 9 HPs, when they're drained, you lose a live.

Image Each level has three dragon coins.
Image Like Yoshi's Island, those flowers throw collectable eggs. Collectable eggs can be found in ? blocks too, they give you 9 eggs.
Image Green apple add 1 HP to boshi, and cookies are the equivalent to star.

3. Screenshot
Miscellaneous: show
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Level 1-1: show
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Level 1-2: show
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Level 1-3: show
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4. Video 5. Download

Source code: https://www.mediafire.com/file/64wmgufb ... e.zip/file
Beta 3.0: https://www.mediafire.com/file/8mp61srd ... 0.zip/file
6. Credit
Sprites before edits
SMB2 Yoshi - Dark_Diety
Yoshi's Island font rips - Ripped by Lunar994
SMB original tileset rips - superjustinbros
SMB1 title font - Wario Bros
Wiggler rips - Barack Obama (not the president)

Scripts
Peach climbing float bug and Peach & Toad climbing lifting fireballs bug fixed script - HengShao

7. OST
Last edited by erwill on Sat Nov 12, 2022 4:59 am, edited 5 times in total.

erwill
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Re: [1.4.5] Boshi and the golden eggs (Beta 1.1 released)

Postby erwill » Fri Feb 18, 2022 5:13 pm

I finished the 6th level, the chosen theme is the sea and I added enemies as pokey, hammer brother or lakitu with a redefined AI, here's some screenshots.
Spoiler: show
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Re: [1.4.5] Boshi and the golden eggs (Beta 1.1 released)

Postby Luna » Sat Feb 19, 2022 2:52 pm

How does this look more like an actual NES game than an SMBX episode?

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Re: [1.4.5] Boshi and the golden eggs (Beta 1.1 released)

Postby ditditdit » Sat Feb 19, 2022 9:26 pm

amazing. it does looks like a real nes game

erwill
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Re: [1.4.5] Boshi and the golden eggs (Beta 1.1 released)

Postby erwill » Sun Feb 20, 2022 12:47 pm

Thank you ^w^
DerEric wrote:
Sat Feb 19, 2022 2:52 pm
How does this look more like an actual NES game than an SMBX episode?
"Reducing" the screen to NES resolution, used only 4 palets to tiles and 4 palets to sprites with each one 4 colors including one transparent and using famitracker to create musics like what NES sound like.
______________________________________________________________________

I released the ost from what I composed right now, it goes up to the beach theme, the 13th music.
Composed with E-Famitracker, an edited version of famitracker by EulousDev with extra chips from other systems like SID and a fantasy version of 2A03: 5A01. So you get 2 noise channels and 2 DPCM channels.


erwill
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Re: [1.4.5] Boshi and the golden eggs (Beta 1.1 released)

Postby erwill » Wed Mar 02, 2022 12:16 pm

I finished the 7th level, its theme is around lava and heat, so you will get podoboos, but there're also fully functional machine rope. (See the first screenshot)
Spoiler: show
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I'm already at the 8th level, with a second boss, and after you will get the second demo with the world 2.

erwill
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Re: [1.4.5] Boshi and the golden eggs (Beta 1.1 released)

Postby erwill » Sun Mar 13, 2022 10:46 am

Some news, the whole level 8 is almost done, the only left thing to do is the boss.
You will enter into a haunted house with ghosts and a lot of Dry Bones and you will be in a maze.
Three screenshots: show
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Re: [1.4.5] Boshi and the golden eggs (Beta 2.0 released)

Postby erwill » Fri Mar 25, 2022 1:29 pm

The beta 2.0 is released, with world 2 added: https://www.mediafire.com/file/lhm8oecw ... 0.zip/file

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Re: [1.4.5] Boshi and the golden eggs (Beta 2.0 released)

Postby erwill » Sun Apr 17, 2022 9:29 am

The level 9 and 10 are finished.

The 9th level takes place over the sea with fishes jumping out of water.
Level 9: show
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The 10th level will happen in the night.
Level 10: show
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Re: [1.4.5] Boshi and the golden eggs (Beta 2.0 released)

Postby erwill » Tue May 17, 2022 12:23 pm

The 11th level is finished.

I took time to make it due to other stuffs to do, but I'm still happy about the result, especially with the camera logic in the first half of the level.
Here's a video and 4 screenshots


https://odysee.com/@Erwill:9/Erwillvideo0015:8
Spoiler: show
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Re: [1.4.5] Boshi and the golden eggs (Beta 3.0 released)

Postby erwill » Sun Jun 05, 2022 5:32 pm

I announce that the beta version 3.0 has been realized, containing 3 worlds.
Download link: https://www.mediafire.com/file/8mp61srd ... 0.zip/file

I'm satisfied with the progress of the project, more than half of the levels has been made (12 on 20), I'm planning to release the final beta when I'll finish the 4th and the special world at the same time. It will take time for sure, I complete a world around every 3 months, but I want to finish this fan game.

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Re: [1.4.5] Boshi and the golden eggs (Beta 3.0 released)

Postby Ibaka » Sun Jun 05, 2022 6:42 pm

Reminds me of smb3 mostly. (smb3 nes)

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Re: [1.4.5] Boshi and the golden eggs (Beta 3.0 released)

Postby erwill » Fri Jul 15, 2022 1:12 pm

After I finished my shop system, I come back to the development of my fangame. The 4th and final world will be a castle, here's a video of the first level:

https://odysee.com/@Erwill:9/erwillvideo0017:5
It left me only 7 levels to make, 3 for the final world and 4 for the special world.

Otherwise, an idea which will be included in the previous levels: Question blocks that can only be hit by eggs, I wonder why I didn't get this earlier.
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Re: [1.4.5] Boshi and the golden eggs (Beta 3.0 released)

Postby erwill » Fri Jul 29, 2022 1:09 pm

The 14th level is finished, its specificity is Boshi who is upside down, here's three screenshots and a preview.
Screenshots: show
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I published two new musics to my OST playlist, the music for the two last levels (13th and 14th)
Spoiler: show


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Re: [1.4.5] Boshi and the golden eggs (Beta 3.0 released)

Postby erwill » Sat Nov 12, 2022 4:59 am

Hey everyone.

It's been a while there's not any news for months and I didn't touch this game, I don't think I'll finish it one day, indeed, the desire to video game creation is very low, even dead, I'd rather spending times for drawing and furry fandom. Back in time, my two main hobbies are drawing and development, with my IRL stuffs I no longer have free time, and I must juggle between those two hobbies, being a perfectionist, I was putting on myself pressure, and I was feeling guilty If I didn't spend enought times on drawing or development.

As a result, I prefer to put an end to the development, in any case, It was a very rewarding experience, and I encounter nice people. I wish you all the best.

Here's the source code of the project, if anyone is curious about how it was made, or if they want to make something with:
https://www.mediafire.com/file/64wmgufb ... e.zip/file


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