NSMB - The Great Invasion (38A 1.4.4)

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Total votes: 13
Cedur
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Re: NSMB - The Great Invasion (38A 1.4.4)

Postby Cedur » Thu Jul 30, 2020 3:39 pm

It's done through the respective scripting language, i.e. Lua for X2 and Teascript for 38A. I'd also like to see a guide for HUDs.

Bomb Kicker DX
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Re: NSMB - The Great Invasion (38A 1.4.4)

Postby Bomb Kicker DX » Fri Aug 14, 2020 11:17 am

KlickyMario321+ wrote:
Wed Jul 29, 2020 5:30 pm
Tell us, how did you manage to create the custom HUD? It was totally revamped and customized!
i based off Catskart's SMW Resolution Script and used it to make my own

Added in 4 minutes 58 seconds:
DoraemonPepe wrote:
Sun Jun 14, 2020 8:29 pm
Didn't you forget me? It's me, DoraemonPepe, the one who subscribed your YouTube channel and I liked your videos! I liked your project, and I hope your project would going better and better and one day it will saw the light and will be completed! (Did I say something serious? Also I haven't played your demo. UwU)

Also, did there's a way to support this project like putting a banner to signatures?

(Also, the images in the main thread weren't available anymore or it's deleted. I suggest you could change or fix it like uploading on Imgur like me)
It's been long since I posted in these forums, I wasn't aware that the pictures were unavailable, since this happened, i'll (finally) update this topic.
About the banner, i'll put that later.

KlickyMario321+
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Re: NSMB - The Great Invasion (38A 1.4.4)

Postby KlickyMario321+ » Fri Aug 14, 2020 3:04 pm

Where can I find the page to Catskart's SMW Resolution Script?

Bomb Kicker DX
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Re: NSMB - The Great Invasion (38A 1.4.4)

Postby Bomb Kicker DX » Sun Aug 16, 2020 8:15 am

KlickyMario321+ wrote:
Fri Aug 14, 2020 3:04 pm
Where can I find the page to Catskart's SMW Resolution Script?
You can find it right here:
https://wohlsoft.ru/forum/viewtopic.php?f=82&t=2030

KlickyMario321+
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Re: NSMB - The Great Invasion (38A 1.4.4)

Postby KlickyMario321+ » Tue Jan 19, 2021 9:33 pm

I tried using it, but it kept giving me an error. Am I doing something wrong?

Bomb Kicker DX
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Re: NSMB - The Great Invasion (38A 1.4.4)

Postby Bomb Kicker DX » Tue Jan 26, 2021 7:01 am

KlickyMario321+ wrote:
Tue Jan 19, 2021 9:33 pm
I tried using it, but it kept giving me an error. Am I doing something wrong?
what version were you using?

KlickyMario321+
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Re: NSMB - The Great Invasion (38A 1.4.4)

Postby KlickyMario321+ » Sun Jul 18, 2021 11:00 am

I'm using the version the script was for, 38A.

Sorry if I posted so late.

LUIZVINICIUS13
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NSMB - The Great Invasion (38A 1.4.4)

Postby LUIZVINICIUS13 » Sat Mar 26, 2022 8:23 pm

I can't play the new demo or the old one! Someone tell me something!
Last edited by MrDoubleA on Fri Apr 01, 2022 8:30 pm, edited 1 time in total.
Reason: Remove spammed messages

Ibaka
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Re: NSMB - The Great Invasion (38A)(Currently making gfx)

Postby Ibaka » Fri Apr 22, 2022 7:43 pm

Bomb Kicker DX wrote:
Sun May 19, 2019 6:34 pm
TiopTcz wrote:
Sat May 11, 2019 4:30 pm
This Looks AWESOME! Cant wait to play it!
I'm sure you looking forward to see this finished
Darkonius Mavakar wrote:
Sat May 11, 2019 4:38 pm
Wow that HUD is really obnoxious, is it really necessary to see icons of all the s and the reserve item BELOW the player? And the color too, this is just too much information and is needlessly cluttered;
Other than that the seem alright, the castle one being arguably the most interesting looking one
Hmm, I see your point Darkonius, this hud is actually 1 year old, and i this forum was originally posted in May 8th 2018, so since I didn't finished the next demo, I just reposted from pge forums to this one, about the color, it's all black now and it's totally changed, removing some unnecessary information, thanks for you feedback
64searchman46 wrote:
Sat May 11, 2019 8:40 pm
The screenshots look good enough, but I must agree, the HUD displays way too much. It looks too distracting, with all of that unnecessary information. Other than that, good job.
Thanks for your feedback, the new demo (without a preview of release) will have a new hud, removing some unnecessary information, and with black borders
I'll do my best to improve it
Scroll wrote:
Sat May 11, 2019 10:24 pm
Man this looks awesome, there's custom HUD, timer, custom resolution, and the levels look great so far; specially the castle one. Good luck!
Thanks Scroll,

MegaDood, what is a GUI?
Since when is this not good?
KEEP ON GOING!!!!
Spoiler: show
NEVER STOP!!!


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