Postby deice » Thu Oct 28, 2021 2:58 pm
hello, can anyone knowledgeable inform me on how exactly the world map is rendered? when using Graphics.draw, setting the priority to -100 still draws the image over everything (tiles, levels, etc.) and the documentation doesn't seem to have anything on the subject. essentially, what i'm asking is is whether or not it's possible to draw an image underneath the overworld tiles without redrawing the entire overworld.
thank you in advance