The Star of Subcon

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RudeGuy
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The Star of Subcon

Postby RudeGuy » Mon Jun 16, 2014 2:55 pm

Image

This is the first fully SMB2 styled project! I planned this and I made the first level a lot of time ago (maybe in february).
Anyway, let's start.

Story
Wart is trying to conquer Subcon another time, but this time he wants to get also the star of Subcon, which is basically a star that gives power to Subcon. So, Mario, Luigi, Peach and Toad will have to go to Subcon another time to stop Wart from doing this evil thing.

Gameplay
I will try to emulate a bit the design of SMB2, but I'll also introduce new enemies, power-ups and etcetera. The design will be kept simple, with usually no particular gimmick, and it'll try to be fun as possible. The playable characters are Mario, Luigi, Peach and Toad, like in the original SMB2.

Worlds

ImageImageImage
World 1 - Flowery Grassland
4/4 levels - 100% completed
World 2 - Cacty Desert
5/5 levels - 100% completed
World 3 - (idk about the name)
5/5 levels - 100% completed

ImageImage
World 4 - (idk about the name)
1/5 levels - 20% completed
World 5 - Snowy Lands
2/5 levels - 40% completed
World 6 - Jungle Forest
0/5 levels - 8% completed

Image
World 7 - High Mountain
2/5 levels - 40% completed
World 8 - Dangerous Cloudy Sky
1/5 levels -2 0% completed
World S - Special (lava themed)
1/5 levels - 20% completed
Spoiler: show
Image
I need to put some sceneries in the clouds and on the castle of world S (the lava world). Also, that cave is just a place where there are some secret levels. Last thing, can anyone tell me what song would be good for the mountain world (and maybe for the others too)? I can't find a fitting song for that world in the default ones
World Map
100% completed

Secret levels
0/7 levels - 0% completed

Overall progress: 23/51 levels - 45% done.

Power-ups and Items
Mushroom: It's only in the Subspace and, well, it's a mushroom.
Fire-flower: It's only in the Subspace and with this you can shoot fireball. It doesn't function on almost every enemies,but it functions on bosses (apart Birdo) and on strong enemies.
Ice flower: It's only Subspace and with this you can shoot iceballs which freezes enemies. It doesn't function on bosses, though.
Leaf: This thing gives you the power to fly, kill enemies with a tail and even a double jump for Toad! But it's a bit OP, so this power-up is rare and it's in the Subspace.
Copy mushroom: It's in the vases and it'll copy your power-up. Good if you have a fire/ice flower or a leaf.
Heart: Acts like a mushroom, it floats in the air and it's in completely random places. I'd like to have less randomness on this, but those stupid SMBX limitations won't let me do so!
Veggie Mushroom: A veggie which acts like a mushroom. It's in the ground, like the veggies.
Tanooki Pot: like the leaf, but it lets you transform into a statue. It's very rare.
Hammer Pot: Like the Hammer suit. Very rare.

Veggies: If you don't know what is, ...Don't know what to say.
Red shell: Throw it at your enemies. Pretty sure you know what it'll do.
POW block: Throw it and it'll kill all the enemies on the screen apart those who are jumping. It'll make the ACE coins and the cherries fall.
Mushroom block: Not really the best, but it can defeat all the kind of enemies.
Potion: It'll make a Subspace warp when you throw it.
Veggie Mushroom: A veggie which acts like a mushroom.
ACE coins: Get 5 five of them and you'll receive a 1-up!
Propeller Subcon: With this kind of Subcon (which can be hold for some reason) you can make high jumps!
Destroyable Mushroom block: This thing has many difference from the normal one: It doesn't have gravity, willl slide if you launch it, will destroy after hit a wall and disappear after you hold it a long time.
Beta Testers

Hope they'll make a good work. 3 spots.

-PixelPest
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-

There were level designer for this project once, but they got rid because it wasn't interesting at all and it was honestly a stupid idea. I might get rid of some levels made by other people and remake them. Maybe.
Those who submitted a level were h2643, Spinda and HenryRichard.

Support this project!

Here's the support image:
Image

Code: Select all

[url=http://www.smbxgame.com/forums/viewtopic.php?f=34&t=3195][IMG]http://i.imgur.com/pzCMaLq.png[/IMG][/url]
Download Demo 1
-I've put some LunaLua codes in it. The demo can be played without LunaLua, but it's recommended to get it. (and after all it fixes some bugs)
-6-2 is WIP and there's no entrance.
-It's recommended to play the levels in the editor, but if you want to play everything in the start game, I've included a save file where imtiredofallthiswalking cheat was typed. (be aware that I haven't finished some stuff in the world map).
Last edited by RudeGuy on Tue Aug 09, 2016 1:29 pm, edited 46 times in total.

FanofSMBX
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Re: The Star of Subcon!

Postby FanofSMBX » Mon Jun 16, 2014 3:09 pm

I dislike 3 things:
1. That Mouser and Tri Clyde are used 3 times; could you please make it more original?
2. That there is lack of powerups: only 4
3. That only Mario and Luigi ride Yoshi

MrPunchia
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Re: The Star of Subcon!

Postby MrPunchia » Mon Jun 16, 2014 3:13 pm

FanofSMBX wrote:I dislike 3 things:
3. That only Mario and Luigi ride Yoshi
That's part of SMBX.

Murphmario
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Re: The Star of Subcon!

Postby Murphmario » Mon Jun 16, 2014 3:14 pm

FanofSMBX wrote:I dislike 3 things:
1. That Mouser and Tri Clyde are used 3 times; could you please make it more original?
2. That there is lack of powerups: only 4
3. That only Mario and Luigi ride Yoshi
1. They were both used 2 times in the original Smb2.
2. Smb2 does not have that many powerups.
3. Smbx limitations.

RudeGuy
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Re: The Star of Subcon!

Postby RudeGuy » Mon Jun 16, 2014 3:15 pm

FanofSMBX wrote:I dislike 3 things:
1. That Mouser and Tri Clyde are used 3 times; could you please make it more original?
2. That there is lack of powerups: only 4
3. That only Mario and Luigi ride Yoshi
1. Tryclide is only used 2 times, and also Mouser was fought 3 times in Doki doki Panic
2. We are talking about a SMB2 project. Also, if i was better with custom playables, may I could do raccon Mario. Well, I'll try, after Make Small Mario.
3. I dislike that too, but I can't make a rideable yoshi for all.

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Re: The Star of Subcon!

Postby FanofSMBX » Mon Jun 16, 2014 3:18 pm

Christian07 wrote:
FanofSMBX wrote:I dislike 3 things:
1. That Mouser and Tri Clyde are used 3 times; could you please make it more original?
2. That there is lack of powerups: only 4
3. That only Mario and Luigi ride Yoshi
1. Tryclide is only used 2 times, and also Mouser was fought 3 times in Doki doki Panic
2. We are talking about a SMB2 project. Also, if i was better with custom playables, may I could do raccon Mario. Well, I'll try, after Make Small Mario.
3. I dislike that too, but I can't make a rideable yoshi for all.
Oh, you are making the graphics? I understand not having powerups.

How about replace Yoshi with Rideable Vase Sednaiur made?

RudeGuy
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Re: The Star of Subcon!

Postby RudeGuy » Mon Jun 16, 2014 3:35 pm

FanofSMBX wrote:How about replace Yoshi with Rideable Vase Sednaiur made?
Sednaiur didn't make nothing like this...

zlaker
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Re: The Star of Subcon!

Postby zlaker » Mon Jun 16, 2014 3:53 pm

Honeslty I don't think you should add Yoshis in this project cause it wouldn't feel like a SMB2 game. Just an opinion

RudeGuy
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Re: The Star of Subcon!

Postby RudeGuy » Mon Jun 16, 2014 3:55 pm

zlakerboy357 wrote:Honeslty I don't think you should add Yoshis in this project cause it wouldn't feel like a SMB2 game. Just an opinion
I'll think about it. May you're right.

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Re: The Star of Subcon! (A poll)

Postby RudeGuy » Tue Jun 17, 2014 9:19 am

Decided to make a poll.

Zant
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Re: The Star of Subcon! (A poll)

Postby Zant » Tue Jun 17, 2014 10:05 am

You could add a rideable Birdo, there's one in the NEW SMBX CGFX Pack.

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Re: The Star of Subcon! (A poll)

Postby RudeGuy » Tue Jun 17, 2014 11:37 am

Zant wrote:You could add a rideable Birdo, there's one in the NEW SMBX CGFX Pack.
Uhm, where is? I couldn't find it.

FanofSMBX
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Re: The Star of Subcon! (A poll)

Postby FanofSMBX » Tue Jun 17, 2014 11:48 am

I'm divided on the poll. Yoshi will add more things, but unless you can make Peach and Toad ride him, it will be rather unfair.

RudeGuy
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Re: The Star of Subcon! (A poll)

Postby RudeGuy » Tue Jun 17, 2014 11:54 am

FanofSMBX wrote:but unless you can make Peach and Toad ride him, it will be rather unfair.
I could make 2 roads for this.

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Re: The Star of Subcon! (A poll)

Postby FanofSMBX » Tue Jun 17, 2014 11:58 am

Christian07 wrote:
FanofSMBX wrote:but unless you can make Peach and Toad ride him, it will be rather unfair.
I could make 2 roads for this.
?

RudeGuy
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Re: The Star of Subcon! (A poll)

Postby RudeGuy » Tue Jun 17, 2014 12:11 pm

FanofSMBX wrote:
Christian07 wrote:
FanofSMBX wrote:but unless you can make Peach and Toad ride him, it will be rather unfair.
I could make 2 roads for this.
?
When arrive the moment to get yoshi, I'll make there a second warp only for Peach and Toad. Do you understand?

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Re: The Star of Subcon! (A poll)

Postby FanofSMBX » Tue Jun 17, 2014 12:20 pm

I don't like the idea of segregating players.

RudeGuy
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Re: The Star of Subcon! (A poll)

Postby RudeGuy » Tue Jun 17, 2014 12:43 pm

FanofSMBX wrote:I don't like the idea of segregating players.
You don't like a lot of things which are legate by SMBX limitations. You should content.

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Re: The Star of Subcon! (A poll)

Postby zlaker » Tue Jun 17, 2014 12:45 pm

Christian07 wrote:
FanofSMBX wrote:I don't like the idea of segregating players.
You don't like a lot of things which are legate by SMBX limitations. You should content.
I actually agree with FanofSMBX

RudeGuy
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Re: The Star of Subcon! (A poll)

Postby RudeGuy » Tue Jun 17, 2014 1:15 pm

zlakerboy357 wrote:
Christian07 wrote:
FanofSMBX wrote:I don't like the idea of segregating players.
You don't like a lot of things which are legate by SMBX limitations. You should content.
I actually agree with FanofSMBX
So, what I should do if I make a gimnick which you must use yoshi?


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