Anyway, let's start.
Story
Wart is trying to conquer Subcon another time, but this time he wants to get also the star of Subcon, which is basically a star that gives power to Subcon. So, Mario, Luigi, Peach and Toad will have to go to Subcon another time to stop Wart from doing this evil thing.
Gameplay
I will try to emulate a bit the design of SMB2, but I'll also introduce new enemies, power-ups and etcetera. The design will be kept simple, with usually no particular gimmick, and it'll try to be fun as possible. The playable characters are Mario, Luigi, Peach and Toad, like in the original SMB2.
Worlds



World 1 - Flowery Grassland
4/4 levels - 100% completed
World 2 - Cacty Desert
5/5 levels - 100% completed
World 3 - (idk about the name)
5/5 levels - 100% completed


World 4 - (idk about the name)
1/5 levels - 20% completed
World 5 - Snowy Lands
2/5 levels - 40% completed
World 6 - Jungle Forest
0/5 levels - 8% completed

World 7 - High Mountain
2/5 levels - 40% completed
World 8 - Dangerous Cloudy Sky
1/5 levels -2 0% completed
World S - Special (lava themed)
1/5 levels - 20% completed
100% completed
Secret levels
0/7 levels - 0% completed
Overall progress: 23/51 levels - 45% done.
Power-ups and Items
Mushroom: It's only in the Subspace and, well, it's a mushroom.
Fire-flower: It's only in the Subspace and with this you can shoot fireball. It doesn't function on almost every enemies,but it functions on bosses (apart Birdo) and on strong enemies.
Ice flower: It's only Subspace and with this you can shoot iceballs which freezes enemies. It doesn't function on bosses, though.
Leaf: This thing gives you the power to fly, kill enemies with a tail and even a double jump for Toad! But it's a bit OP, so this power-up is rare and it's in the Subspace.
Copy mushroom: It's in the vases and it'll copy your power-up. Good if you have a fire/ice flower or a leaf.
Heart: Acts like a mushroom, it floats in the air and it's in completely random places. I'd like to have less randomness on this, but those stupid SMBX limitations won't let me do so!
Veggie Mushroom: A veggie which acts like a mushroom. It's in the ground, like the veggies.
Tanooki Pot: like the leaf, but it lets you transform into a statue. It's very rare.
Hammer Pot: Like the Hammer suit. Very rare.
Veggies: If you don't know what is, ...Don't know what to say.
Red shell: Throw it at your enemies. Pretty sure you know what it'll do.
POW block: Throw it and it'll kill all the enemies on the screen apart those who are jumping. It'll make the ACE coins and the cherries fall.
Mushroom block: Not really the best, but it can defeat all the kind of enemies.
Potion: It'll make a Subspace warp when you throw it.
Veggie Mushroom: A veggie which acts like a mushroom.
ACE coins: Get 5 five of them and you'll receive a 1-up!
Propeller Subcon: With this kind of Subcon (which can be hold for some reason) you can make high jumps!
Destroyable Mushroom block: This thing has many difference from the normal one: It doesn't have gravity, willl slide if you launch it, will destroy after hit a wall and disappear after you hold it a long time.
Beta Testers
Hope they'll make a good work. 3 spots.
-PixelPest
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There were level designer for this project once, but they got rid because it wasn't interesting at all and it was honestly a stupid idea. I might get rid of some levels made by other people and remake them. Maybe.
Those who submitted a level were h2643, Spinda and HenryRichard.
Support this project!
Here's the support image:

Code: Select all
[url=http://www.smbxgame.com/forums/viewtopic.php?f=34&t=3195][IMG]http://i.imgur.com/pzCMaLq.png[/IMG][/url]
-I've put some LunaLua codes in it. The demo can be played without LunaLua, but it's recommended to get it. (and after all it fixes some bugs)
-6-2 is WIP and there's no entrance.
-It's recommended to play the levels in the editor, but if you want to play everything in the start game, I've included a save file where imtiredofallthiswalking cheat was typed. (be aware that I haven't finished some stuff in the world map).