Share and discuss custom SMBX graphics.
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Black Mamba
- Boss Bass

- Posts: 1253
- Joined: Thu May 29, 2014 6:11 pm
- Pronouns: They/Her
Postby Black Mamba » Fri Nov 02, 2018 5:19 am
Im glad you made the outlines on the fill blocks a lot less harsh, thats been bothering me for the longest time about your graphics, and its finally been toned down. It looks a lot cleaner than previous versions which is nice. all in all, good.
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Marcus248
- Fighter Fly

- Posts: 38
- Joined: Mon Feb 25, 2019 1:46 pm
- Flair: I'm so tired...
Postby Marcus248 » Tue Feb 26, 2019 8:43 am
Wow those tile-sets look great! I see some effort was poured into the project. I'm not too fond of the NPC graphics, but that's all right; I'll download this now.
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sammerbro
- Nipper

- Posts: 404
- Joined: Sat Sep 22, 2018 9:53 am
- Flair: playing and making SMBX stuff
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Contact:
Postby sammerbro » Thu Feb 28, 2019 7:57 pm
what I want in this:
bosses (like the Golden Diva)
YI Cave Backgrounds
Fire Cannon over Billy Gun
and something from WL3.
the main reason I get GFX packs is for bosses.
a shot of one of my episodes:

you see, that was before I got into GFX packs. GFX packs started when I needed Tim J. Koopa sprites.
I have like 20 GFX packs, I know, BUT these GFX packs are helpful. but only for bosses.
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MrPumpkinMan
- Koopa

- Posts: 18
- Joined: Sun Apr 28, 2019 3:53 pm
- Flair: Despacito
Postby MrPumpkinMan » Thu May 09, 2019 3:23 pm
can you maybe make a version for 1.3.0.1?
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Westretroman
- Eerie

- Posts: 704
- Joined: Tue Mar 29, 2016 6:50 pm
Postby Westretroman » Thu May 09, 2019 5:59 pm
MrPumpkinMan wrote: ↑Thu May 09, 2019 3:23 pm
can you maybe make a version for 1.3.0.1?
You can use these in 1.3.0.1, just use PGE editor for the tilesets to make your level with them, not only is it less time consuming but is easier to use.
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MegaDood
- Charged Spiny

- Posts: 1822
- Joined: Wed Nov 01, 2017 2:43 am
Postby MegaDood » Fri May 10, 2019 9:48 pm
MrPumpkinMan wrote: ↑Thu May 09, 2019 3:23 pm
can you maybe make a version for 1.3.0.1?
You could try using a PNG to GIF converter, SMBX2 comes with one included.
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TheNightingale
- Van De Graf

- Posts: 1980
- Joined: Fri Apr 20, 2018 9:28 pm
- Flair: I used to be called Scroll
- Pronouns: he/him
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Contact:
Postby TheNightingale » Sat May 11, 2019 7:59 am
You've done a great job with all these tilesets. In my opinion you're the most experienced graphic designer on these forums.
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MrPumpkinMan
- Koopa

- Posts: 18
- Joined: Sun Apr 28, 2019 3:53 pm
- Flair: Despacito
Postby MrPumpkinMan » Sat May 11, 2019 2:45 pm
MegaDood wrote: ↑Fri May 10, 2019 9:48 pm
MrPumpkinMan wrote: ↑Thu May 09, 2019 3:23 pm
can you maybe make a version for 1.3.0.1?
You could try using a PNG to GIF converter, SMBX2 comes with one included.
yeah but then you have to do all the "m" graphics
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ElectriKong
- Bowser

- Posts: 4651
- Joined: Mon Jun 06, 2016 4:32 pm
- Flair: I have NO idea what to put here
- Pronouns: he/him
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Contact:
Postby ElectriKong » Sat May 11, 2019 3:33 pm
MrPumpkinMan wrote: ↑Sat May 11, 2019 2:45 pm
MegaDood wrote: ↑Fri May 10, 2019 9:48 pm
MrPumpkinMan wrote: ↑Thu May 09, 2019 3:23 pm
can you maybe make a version for 1.3.0.1?
You could try using a PNG to GIF converter, SMBX2 comes with one included.
yeah but then you have to do all the "m" graphics
The converter creates them for you.
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iEnderman55
- Bob-Omb

- Posts: 23
- Joined: Mon Aug 15, 2022 4:21 am
- Pronouns: He
Postby iEnderman55 » Mon Aug 15, 2022 12:48 pm
Wow! Beautiful
Very good work!
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AirShip
- Fuzzy

- Posts: 1086
- Joined: Wed Jan 01, 2014 1:30 am
- Flair: The Flying Ghost
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Contact:
Postby AirShip » Mon Jul 10, 2023 3:52 pm
After a long time, I finally made an update to my GFXs pack! here, look at some screenshots:
Welcome to the mind of a different kind:

You can see the contents of the pack and it's future additions here: The Spreadsheet.
I want to thank all those who support me, your support really makes a difference, keep supporting, if possible!
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Alexx0612
- Bot

- Posts: 59
- Joined: Wed Apr 13, 2022 5:18 am
- Pronouns: he/him
Postby Alexx0612 » Mon Oct 09, 2023 1:04 pm
Please download your pack from Google Drive, I can’t download your pack:(
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AirShip
- Fuzzy

- Posts: 1086
- Joined: Wed Jan 01, 2014 1:30 am
- Flair: The Flying Ghost
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Contact:
Postby AirShip » Tue Oct 10, 2023 1:13 pm
Alexx0612 wrote: ↑Mon Oct 09, 2023 1:04 pm
Please download your pack from Google Drive, I can’t download your pack:(
I don't know what problem you are having with the dropbox link, but I added Google Drive anyways.
Check the first post.
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Prismarine
- 2025 Egg Hunter

- Posts: 325
- Joined: Thu Jul 25, 2024 5:34 am
- Flair: fish
- Pronouns: i identify as sand
Postby Prismarine » Mon May 26, 2025 7:45 am
bump (it has been a really long while since this has been repied, but i bumped this for a good reason)
there is a minor problem when i insert Studiopolis's background (the one in the tileset of the same area, not the separate background) into one of my levels. if i go down enough, i can see its kind of bugged so can you fix this?
(also, dont mind where i got that helicopter. its from FutureNyanCat's NPC Pack, which was also convinient at that time to give proof that its bugged)
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Pixelated_Perfection
- Bot

- Posts: 57
- Joined: Fri Feb 25, 2022 1:23 pm
- Pronouns: She/They
Postby Pixelated_Perfection » Mon May 26, 2025 10:31 am
Retro wrote: ↑Mon May 26, 2025 7:45 am
bump (it has been a really long while since this has been repied, but i bumped this for a good reason)
there is a minor problem when i insert Studiopolis's background (the one in the tileset of the same area, not the separate background) into one of my levels. if i go down enough, i can see its kind of bugged so can you fix this?
(also, dont mind where i got that helicopter. its from FutureNyanCat's NPC Pack, which was also convinient at that time to give proof that its bugged)
did you try messing with the background.ini file to try and fix it?
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Prismarine
- 2025 Egg Hunter

- Posts: 325
- Joined: Thu Jul 25, 2024 5:34 am
- Flair: fish
- Pronouns: i identify as sand
Postby Prismarine » Mon May 26, 2025 12:28 pm
Pixelated_Perfection wrote: ↑Mon May 26, 2025 10:31 am
Retro wrote: ↑Mon May 26, 2025 7:45 am
bump (it has been a really long while since this has been repied, but i bumped this for a good reason)
there is a minor problem when i insert Studiopolis's background (the one in the tileset of the same area, not the separate background) into one of my levels. if i go down enough, i can see its kind of bugged so can you fix this?
(also, dont mind where i got that helicopter. its from FutureNyanCat's NPC Pack, which was also convinient at that time to give proof that its bugged)
did you try messing with the background.ini file to try and fix it?
I Checked it out and turns out, the clouds are on the same layer as the city and the rest of the middle background layer. So i decided to seperate the clouds from the rest, and it turns out to work! thanks :D
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Pixelated_Perfection
- Bot

- Posts: 57
- Joined: Fri Feb 25, 2022 1:23 pm
- Pronouns: She/They
Postby Pixelated_Perfection » Mon May 26, 2025 5:40 pm
Retro wrote: ↑Mon May 26, 2025 12:28 pm
Pixelated_Perfection wrote: ↑Mon May 26, 2025 10:31 am
Retro wrote: ↑Mon May 26, 2025 7:45 am
bump (it has been a really long while since this has been repied, but i bumped this for a good reason)
there is a minor problem when i insert Studiopolis's background (the one in the tileset of the same area, not the separate background) into one of my levels. if i go down enough, i can see its kind of bugged so can you fix this?
(also, dont mind where i got that helicopter. its from FutureNyanCat's NPC Pack, which was also convinient at that time to give proof that its bugged)
did you try messing with the background.ini file to try and fix it?
I Checked it out and turns out, the clouds are on the same layer as the city and the rest of the middle background layer. So i decided to seperate the clouds from the rest, and it turns out to work! thanks
yeah sometimes little mistakes like that happen, glad to know it all worked out!
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