AirSheep Pack Rerelease!

Share and discuss custom SMBX graphics.
AirShip
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AirSheep Pack Rerelease!

Postby AirShip » Sat Jan 04, 2014 4:56 am

Image

After a long time, I back with my GFX pack, with several graphics made by me, I had several problems gathering all of them, I lost somes sprites, and I make remake in some them, no more words, the screenshots:


Throw it all away:
Spoiler: show
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This pack Contains:
Spoiler: show
  • - Tilesets:
    Bluish Hills
    Casino Cool
    Desert Dust
    Flames Hills
    Generic Grassland
    Great Grassland
    Greenish Grassland
    Ice & Fire Steel
    Labyrinth Zone
    Metroid (B) SMB3 Styled
    Nightly Casino
    SMB2 Cliff Background
    SMB3 Woodland YI Styled
    SMW Stone SMB3 Styled
    Star Light Zone
    Rainbow Path
    Rhombus Region
    Waterfall Winds
    Wifi Woodland
    Wonder Woodland

    - NPCs:
    Standard Bob-Omb
    Boo Rope
    Cubed Goomba
    Cute Little Goomba
    SM64 Piranha Plant Recolor
    Super Mario Maker Hammer Bros with minor edits
    Standard Boo
    Standard Bullet Bill
    Standard Bully
    Standard Goomba (1)
    Standard Goomba (2)
    Standard Grinder
    Star Frame
    Rainbow Star
    Robot Goomba
    Robot Koopa
    Robot Piranha Plant
    Pac-Man Ghosts Boo Styled
    Yoshi's Island Happy Flower SMB3 Styled
    Yoshi's Story Coin

    -Background:
    Beta Labyrinth Zone Background (Made by Sapristi45)
    Bonus
    Custom Beach Background
    Factory or Industries Background
    Frozen Vulcans
    Ghost House
    Hills above clouds
    Lake Night
    Yoshi's Island Custom Sky Background
    Yoshi's Story - Magma Castle Background

    - Background Objects:
    Alternative Hills
    Alternative Hills (2)
    Alternative Hills (3)
    Arrows
    Big Vine
    Bowser's Flag
    Cloud
    Door
    Mario & Wario Custom Bush
    Mushroom
    Platform Path
    Sign
    SMB1 Tree With MK64 Patterns
    SMW Webs SMB3 Styled
    Super Mario 64 Cannon
    Super Mario 64 Tree
    Tree with leafs
    Yoshi's Island Flower Vase
    Yoshi's Island Unused Palm Tree
    Super Mario 64 Bob-Omb Battlefield Picture

Download

Graphics made by me and not present in the pack, can mean one of these:
- The graphic will be revamped
- The graphic will was lost
- the graphic was deleted by me for be much ugly or something.



Opinions, suggestions, reclamations, wanna a specific graphic ? Make, your criticism is very important for me.
Is the organization method bad? Suggest one.

Last edited by AirShip on Mon Jun 18, 2018 10:32 am, edited 18 times in total.

Squishy Rex
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Re: AirSheep Pack Update (2.1) Release!

Postby Squishy Rex » Sat Jan 04, 2014 5:30 am

You keep surprising me with these beautiful graphics, all with tons of originality and detail. I was also wondering when you'd release the Chinese temple tileset. From the preview you showed when v1.1 was released it seems incredibly detailed and is something I could use. I any case this is something I'll be keeping an eye on so please continue making these excellent tilesets.

AirShip
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Re: AirSheep Pack Update (2.1) Release!

Postby AirShip » Sat Jan 04, 2014 6:25 am

Squishy Rex wrote:You keep surprising me with these beautiful graphics, all with tons of originality and detail. I was also wondering when you'd release the Chinese temple tileset. From the preview you showed when v1.1 was released it seems incredibly detailed and is something I could use. I any case this is something I'll be keeping an eye on so please continue making these excellent tilesets.
To be honest, the tileset Chinese temple is already complete, but I will not release it so soon, he will be part of an Ep, and therefore have no plans to release it soon.

illias3000
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Re: AirSheep Pack Update (2.1) Release!

Postby illias3000 » Sat Jan 04, 2014 10:43 am

i like the chemical plant tileset you made. ;)

Void
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Re: AirSheep Pack Update (2.1) Release!

Postby Void » Sat Jan 04, 2014 12:21 pm

Me Too! Do You Think You Could Do A SMW Version Of It?

AirShip
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Re: AirSheep Pack Update (2.1) Release!

Postby AirShip » Sat Jan 04, 2014 1:37 pm

beanluv wrote:Me Too! Do You Think You Could Do A SMW Version Of It?
Sure, but can take a while to be released.

TLtimelord
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Re: AirSheep Pack Update (2.1) Release!

Postby TLtimelord » Sat Jan 04, 2014 7:10 pm

Absolutely fantastic graphics, AirShip! This rivals that of even the best graphics designers of the community!

I would think some old western graphics would look really cool, if you take suggestions.

zlaker
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Re: AirSheep Pack Update (2.1) Release!

Postby zlaker » Wed Jan 22, 2014 11:37 am

I like your graphics AirShip, but you please release the Chinese Temple tileset? I kinda want to use it in my project.

AirShip
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Re: AirSheep Pack Update (2.1)

Postby AirShip » Tue Feb 18, 2014 4:23 pm

zlakerboy357 wrote:I got one. I'll send ya it over a PM. But I got a question. Will you post the Hands-on-Hall GFX today?
I did not release the graphics today, why are not as I will, so I'll hold them for more time to improve them.

In fact, I'll never releasing them MUHAHAHAHHA.

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Re: AirSheep Pack Update (2.1)

Postby Veudekato » Wed Feb 19, 2014 2:43 am

Good job. Casino tiles and npc's very cool..packman sign XD...nice

AirShip
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Re: AirSheep Pack Update (3.1) Release!

Postby AirShip » Wed Feb 19, 2014 9:08 am

Updating my package to version 3.1

Check first post.

In the next version, I plan to improve all tilesets the package by adding more blocks, bgo, etc ...

I also want to ask, what do you want in the next version of the package?

zlaker
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Re: AirSheep Pack Update (3.1) Release!

Postby zlaker » Wed Feb 19, 2014 9:11 am

Amazing as always AirShip! The Hands-on-Hall tileset is my favorite! Hope you make more in the future!

Kingbowser112
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Re: AirSheep Pack Update (3.1) Release!

Postby Kingbowser112 » Wed Feb 19, 2014 11:47 am

It's great! I liek this GFX pack! Really! There's a good stuff. Good job!

Squishy Rex
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Re: AirSheep Pack Update (3.1) Release!

Postby Squishy Rex » Thu Feb 20, 2014 1:59 am

Oh my.... What is this, my sexy radar just exploded. Seriously though, this is amazing as always, and what's more, all of the new tilesets I can get some seriously good use out of, especially the Hands-On-Hall one. Now I can start working on the "Cherry Blossom Mountain" world of Utopia.

And to answer your question;
1. NSMBU Waterspout Beach Overworld Tileset
2. Graveyard-themed Tileset
3. As already suggested, a Wild West-themed Tileset

Those would be three tilesets that SMBX doesn't already have to offer and in my opinion, would be extremely useful.

FanofSMBX
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Re: AirSheep Pack Update (3.1) Release!

Postby FanofSMBX » Thu Feb 20, 2014 2:10 am

I'd like to see an AirShip the Boo boss over Big Boo XD

zlaker
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Re: AirSheep Pack Update (3.1) Release!

Postby zlaker » Thu Feb 20, 2014 6:39 am

My suggestions in for next upcoming version

NSMBU Waterspout Beach Tileset with BGOs
SM3DW Bullet Bill Base Tileset with BG and BGOs
SM3DW The Bullet Bill Express with BG and BGOs
SM3DL Level 7-4 Clockwork Tilset with BG and BGOs

Fuyu
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Re: AirSheep Pack Update (3.1) Release!

Postby Fuyu » Thu Feb 20, 2014 10:30 am

I'd like to see a Chinese Wall like tileset, just like on Sonic Unleashed.

KILROCK
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Re: AirSheep Pack Update (3.1) Release!

Postby KILROCK » Thu Feb 20, 2014 1:56 pm

FanofSMBX wrote:I'd like to see an AirShip the Boo boss over Big Boo XD
Are you referring to this?

FanofSMBX
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Re: AirSheep Pack Update (3.1) Release!

Postby FanofSMBX » Thu Feb 20, 2014 3:45 pm

Yeah XD
Hey I got an idea how about an SMB3 Recolored YI Yoshi like your other recolors, but Legend-tony's was kinda cropped you could hardly see Yoshi's spikes and I think his nose was a bit flat.

AirShip
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Re: AirSheep Pack Update (3.1) Release!

Postby AirShip » Mon Feb 24, 2014 12:43 pm

Hello people, I came here to ask if you mind if some charts have more colors than the palette SMB3 has.

Post your opinions


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