SMBX2 (2.0 Beta 3)

This is where we'll store the "best" topics that have ever existed on the forums, as well as community events that are no longer relevant. Read at your own risk.

Moderator: Userbase Moderators

Forum rules
Read at your own risk.
TheNightingale
Van De Graf
Van De Graf
Posts: 1980
Joined: Fri Apr 20, 2018 9:28 pm
Flair: I used to be called Scroll
Pronouns: he/him
Contact:

Re: SMBX2 (2.0 Beta 3)

Postby TheNightingale » Fri Jan 18, 2019 2:58 pm

Electriking wrote:
Fri Jan 18, 2019 2:03 pm
Also looks like we may need a pit of 200 pages sub-forum for the archives now.
Of course!

Emral
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9890
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Phoenix

Re: SMBX2 (2.0 Beta 3)

Postby Emral » Sat Jan 19, 2019 2:28 pm


TheNightingale
Van De Graf
Van De Graf
Posts: 1980
Joined: Fri Apr 20, 2018 9:28 pm
Flair: I used to be called Scroll
Pronouns: he/him
Contact:

Re: SMBX2 (2.0 Beta 3)

Postby TheNightingale » Sat Jan 19, 2019 2:47 pm

Enjl wrote:
Sat Jan 19, 2019 2:28 pm
New Blog Post
Thanks Enjl. I was not in the community when Beta 3 was released so I was not very informed about Beta 4 but now I know a little of what's going on the development...

timocomsmbx2345
Foo
Foo
Posts: 853
Joined: Sat Feb 06, 2016 1:44 pm
Contact:

Re: SMBX2 (2.0 Beta 3)

Postby timocomsmbx2345 » Sat Jan 19, 2019 2:50 pm

I know I've asked this before, but is beta 4 like, almost done?

Cedur
Link
Link
Posts: 7073
Joined: Tue Jun 28, 2016 10:14 am
Flair: I'm gone, for chess and minesweeper
Pronouns: he/him

Re: SMBX2 (2.0 Beta 3)

Postby Cedur » Sat Jan 19, 2019 3:03 pm

At this rate it looks like we're drawing closer towards it; iirc there's an estimate for the second quartal

welcome back from the dead

Emral
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9890
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Phoenix

Re: SMBX2 (2.0 Beta 3)

Postby Emral » Sat Jan 19, 2019 4:20 pm

timocomsmbx2345 wrote:
Sat Jan 19, 2019 2:50 pm
I know I've asked this before, but is beta 4 like, almost done?
The entire blog post is literally discussing the current state of things and what stuff still needs doing. Please read it to get up to date.

JaysonAndre1234
Shy Guy
Shy Guy
Posts: 9
Joined: Fri Jan 18, 2019 7:21 pm
Flair: Making Levels

Re: SMBX2 (2.0 Beta 3)

Postby JaysonAndre1234 » Sat Jan 19, 2019 9:46 pm

Wow this is great!

FireyPaperMario
Toad
Toad
Posts: 6206
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^"
Pronouns: He/Him
Contact:

Re: SMBX2 (2.0 Beta 3)

Postby FireyPaperMario » Sun Jan 20, 2019 11:01 am

Everyone, PLEASE be patience with the 2.0 Team. :roll:

GDKeptr
Chain Chomp
Chain Chomp
Posts: 310
Joined: Fri May 04, 2018 12:04 am
Flair: Yo. I love to create stuff and inspire others.
Pronouns: He/Him
Contact:

Re: SMBX2 (2.0 Beta 3)

Postby GDKeptr » Sun Jan 20, 2019 11:12 am

FireyPaperMario wrote:
Sun Jan 20, 2019 11:01 am
Everyone, PLEASE be patience with the 2.0 Team. :roll:
Exactly, they should because the development can run slow, people can't rush them or force them to finish it fast.

timocomsmbx2345
Foo
Foo
Posts: 853
Joined: Sat Feb 06, 2016 1:44 pm
Contact:

Re: SMBX2 (2.0 Beta 3)

Postby timocomsmbx2345 » Mon Jan 21, 2019 2:55 pm

Oh, also, is the spreadsheet for everything b4 still up?

Emral
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9890
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Phoenix

Re: SMBX2 (2.0 Beta 3)

Postby Emral » Mon Jan 21, 2019 3:04 pm

timocomsmbx2345 wrote:
Mon Jan 21, 2019 2:55 pm
Oh, also, is the spreadsheet for everything b4 still up?
There is a link to it in the blog post which I recommended to you in my last response.

Quantumenace
Chain Chomp
Chain Chomp
Posts: 308
Joined: Mon Dec 28, 2015 2:17 am

Re: SMBX2 (2.0 Beta 3)

Postby Quantumenace » Mon Jan 21, 2019 6:21 pm

Any word on fixing the issue with Layer:stop or setting the layer's speed to 0 in lua causing it to keep moving at 0.0001 speed?

Edit: so this is still an issue?
Currently, all held-NPC weapons (Snifit, Waddle Doo, Panser, Rinka dude) start a combo when they kill enemies and this combo does not end, not even when dropping one and picking up another NPC (https://imgur.com/CIL3mK9).
I don't know much about the development, does it use NPC:harm(HARM_TYPE_NPC)?

Rossiter
Cheep-Cheep
Cheep-Cheep
Posts: 12
Joined: Sat Nov 24, 2018 10:20 am
Flair: I'm a gamer, SMBX builder, and aspiring programmer

Re: SMBX2 (2.0 Beta 3)

Postby Rossiter » Wed Jan 23, 2019 11:44 pm

Enjl wrote:
Fri Jan 18, 2019 1:34 am
Rossiter wrote:
Wed Jan 16, 2019 7:36 pm
Mr Tarakan wrote:
Sat Dec 29, 2018 9:10 am
where are the settings for the npc for example yoshi wings, flying, or lakitu AI and :? etc
I think stuff like that is limited to .lvlx files. Support for those will be added in beta 4.
No. This is not coming in beta 4. I don't know where they got the idea that these things were part of the engine.
Whoops, look at me being a noob again-

flame
Koopa
Koopa
Posts: 17
Joined: Sun Jan 13, 2019 6:34 am

Re: SMBX2 (2.0 Beta 3)

Postby flame » Thu Jan 24, 2019 5:50 am

Quick question, how can i "Update my Drivers"?, because i had a problem with testing my levels in PGE.
And i tried searching it on Youtube but i got no answers.

Emral
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9890
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Phoenix

Re: SMBX2 (2.0 Beta 3)

Postby Emral » Thu Jan 24, 2019 11:51 am

flame wrote:
Thu Jan 24, 2019 5:50 am
Quick question, how can i "Update my Drivers"?, because i had a problem with testing my levels in PGE.
And i tried searching it on Youtube but i got no answers.
Depends on what kind of drivers and for what purpose who suggested that.
Drivers are pieces of software that make your hardware work better. Without knowing what problems you have and what drivers need updating I can't go into further specifics.

Neo2018
Shy Guy
Shy Guy
Posts: 7
Joined: Sun Jan 27, 2019 11:41 am
Flair: TestMonsters and Lieutenant
Pronouns: He/Him

Re: SMBX2 (2.0 Beta 3)

Postby Neo2018 » Tue Jan 29, 2019 10:53 am

Horikawa Otane wrote:
Fri Sep 30, 2016 3:29 pm

Image

Wait, there is a SECOND SMBX?


Cedur
Link
Link
Posts: 7073
Joined: Tue Jun 28, 2016 10:14 am
Flair: I'm gone, for chess and minesweeper
Pronouns: he/him

Re: SMBX2 (2.0 Beta 3)

Postby Cedur » Tue Jan 29, 2019 10:56 am

Yes, and it's being developped further, while already being a stable engine at the same time!

Emral
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9890
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Phoenix

Re: SMBX2 (2.0 Beta 3)

Postby Emral » Tue Jan 29, 2019 1:42 pm

The 2 should best be read like how one would read the 4 in Unreal Engine 4 or the 5 in Unity 5. It's not a sequel, but rather an enhancement to what came before.

Teemster2
Rocky Wrench
Rocky Wrench
Posts: 622
Joined: Sat Jan 18, 2014 11:56 am

Re: SMBX2 (2.0 Beta 3)

Postby Teemster2 » Tue Jan 29, 2019 9:29 pm

Enjl wrote:
Tue Jan 29, 2019 1:42 pm
The 2 should best be read like how one would read the 4 in Unreal Engine 4 or the 5 in Unity 5. It's not a sequel, but rather an enhancement to what came before.
Afterm beta comes out you guys should take a break. You deserve it. There is no need to rushow beta5 and prole will always want more things such more enemies and powerups no matter how many is added. You guys deserve to enjoy your hard work and get full credit for it. Anyways good job and if it's not out any time soon that just means more time to make it grand.

Added in 1 minute 4 seconds:
Typing from my phone is not easy. Sorry for the spelling errors.

ElectriKong
Bowser
Bowser
Posts: 4652
Joined: Mon Jun 06, 2016 4:32 pm
Pronouns: he/him
Contact:

Re: SMBX2 (2.0 Beta 3)

Postby ElectriKong » Wed Jan 30, 2019 2:51 am

Teemster2 wrote:
Tue Jan 29, 2019 9:30 pm
Enjl wrote:
Tue Jan 29, 2019 1:42 pm
The 2 should best be read like how one would read the 4 in Unreal Engine 4 or the 5 in Unity 5. It's not a sequel, but rather an enhancement to what came before.
Afterm beta comes out you guys should take a break. You deserve it. There is no need to rushow beta5 and prole will always want more things such more enemies and powerups no matter how many is added. You guys deserve to enjoy your hard work and get full credit for it. Anyways good job and if it's not out any time soon that just means more time to make it grand.

Added in 1 minute 4 seconds:
Typing from my phone is not easy. Sorry for the spelling errors.
You can still edit the post. Using your phone is not a valid excuse for leaving your post difficult to understand.


Return to “Archives”

Who is online

Users browsing this forum: Petal [Bot] and 1 guest

SMWCentralTalkhausMario Fan Games GalaxyKafukaMarioWikiSMBXEquipoEstelari