Postby Devan2002 » Fri Aug 17, 2018 10:13 pm
Each level limits to only 100 events, but not the layers, although you can create new layers even with 100, you still have them, it's just you need to re-add them, don't delete the blocks, npcs, etc. that are in that layer (unless you want to remove it).
If the game crashes and you reload with no custom layers or events, your layers are still ok, it's just not your events that are saved. Be safe when making levels that have this many layers or events, because sometimes you may have to split levels into several parts (and connect with a pipe or door), though having checkpoints in the second part (or third part, fourth part, etc.) are completely pointless (unless you have restart last level on death enabled). In order to fix it, it's best to have a star (SMW) on top of the checkpoint, place a door in the first one that takes you to the checkpoint in the second part that requires you to have that star (though it's not going to always work if stars aren't required to progress, say a SM64 type of episode).
(This as far as I know happens in 1.3.0.1)
Last edited by
Devan2002 on Sat Aug 18, 2018 8:26 am, edited 1 time in total.