It's not that often you see vanilla levels these days.
About the level itself, there's not much of anything. Just a few landmass with enemies and 4 pits. The level can be done in 10 seconds if it was completable.
Did you even test your level?
Doesntpostverymuch wrote:Yeah, it's not really supposed to be long, but i thought it'd be longer, probably because i don't hold the run button and like to take my time.
It's not that often you see vanilla levels these days.
About the level itself, there's not much of anything. Just a few landmass with enemies and 4 pits. The level can be done in 10 seconds if it was completable.
Did you even test your level?
Looks way too easy & SHORT. Try making it a little more challenging.
Here is a suggestion don't make a level with only 2 enemies 1 type of block and that can be finished in 10 seconds.
Sorry 2 blocks I forgot about the wood blocks.
DJFMHD wrote:Here is a suggestion don't make a level with only 2 enemies 1 type of block and that can be finished in 10 seconds.
Sorry 2 blocks I forgot about the wood blocks.
There is nothing wrong with using only 1 block or 1 enemy. Gameplay matters most. But definitely 10 seconds means the level is pretty shit, and I do believe DPVM did not test this.
Electriking wrote:There is nothing wrong with using only 1 block or 1 enemy. Gameplay matters most. But definitely 10 seconds means the level is pretty shit, and I do believe DPVM did not test this.
Sort-lengthed level also doesn't matter. Puzzle Levels is one of short-lengthed but took long time to solve if you're confused with it. Still this level is short and the exit is just going to a pipe. It feels boring and lazy. If it's too long and the objects looped also makes it boring and lazy. That's what i think the level is bad.`
Electriking wrote:There is nothing wrong with using only 1 block or 1 enemy. Gameplay matters most. But definitely 10 seconds means the level is pretty shit, and I do believe DPVM did not test this.
Sort-lengthed level also doesn't matter. Puzzle Levels is one of short-lengthed but took long time to solve if you're confused with it. Still this level is short and the exit is just going to a pipe. It feels boring and lazy. If it's too long and the objects looped also makes it boring and lazy. That's what i think the level is bad.`
Levels that don't take long to beat are bad most of the time. If such a level is good, then it is likely a, speedrun level with a limited time limit.