Underground (sorta mine themed) level

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Doesntpostverymuch
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Underground (sorta mine themed) level

Postby Doesntpostverymuch » Thu Jun 01, 2017 7:06 pm


TDK
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Re: Underground (sorta mine themed) level

Postby TDK » Thu Jun 01, 2017 7:22 pm

Doesntpostverymuch wrote:level link: http://www.filedropper.com/mine_2

screenshot: https://snag.gy/pkPyHl.jpg

It's not that often you see vanilla levels these days.

About the level itself, there's not much of anything. Just a few landmass with enemies and 4 pits. The level can be done in 10 seconds if it was completable.
Did you even test your level?

Image

kr4k1n
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Re: Underground (sorta mine themed) level

Postby kr4k1n » Thu Jun 01, 2017 11:12 pm

The level was really short and easy.

Doesntpostverymuch
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Re: Underground (sorta mine themed) level

Postby Doesntpostverymuch » Fri Jun 02, 2017 6:28 am

that was the point

Doesntpostverymuch
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Re: Underground (sorta mine themed) level

Postby Doesntpostverymuch » Fri Jun 02, 2017 7:22 am

i mean to be short and easy

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Re: Underground (sorta mine themed) level

Postby Doesntpostverymuch » Fri Jun 02, 2017 7:25 am

update: forgot warp zone edited level here: http://www.filedropper.com/mine_3

Snessy the duck
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Re: Underground (sorta mine themed) level

Postby Snessy the duck » Fri Jun 02, 2017 1:54 pm

I honestly don't think short means, like, 10 seconds long. I mean, not even MNIE52's levels were this short!

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Re: Underground (sorta mine themed) level

Postby Doesntpostverymuch » Fri Jun 02, 2017 6:39 pm

if we're fair, it takes longer if you go and hit the question mark block

Snessy the duck
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Re: Underground (sorta mine themed) level

Postby Snessy the duck » Sat Jun 03, 2017 2:40 am

Doesntpostverymuch wrote:if we're fair, it takes longer if you go and hit the question mark block
But why would you even do that in the first place? The level is already easy enough as it is, and even if you do, it's still incredibly short.

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Re: Underground (sorta mine themed) level

Postby Doesntpostverymuch » Sat Jun 03, 2017 10:15 am

Yeah, it's not really supposed to be long, but i thought it'd be longer, probably because i don't hold the run button and like to take my time.

ElectriKong
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Re: Underground (sorta mine themed) level

Postby ElectriKong » Sat Jun 03, 2017 10:20 am

Doesntpostverymuch wrote:Yeah, it's not really supposed to be long, but i thought it'd be longer, probably because i don't hold the run button and like to take my time.
That's not how you test your levels.

So I guess he Doesntpostverymuch level

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Re: Underground (sorta mine themed) level

Postby FireyPaperMario » Sat Jun 03, 2017 4:16 pm

TheDinoKing wrote:
Doesntpostverymuch wrote:level link: http://www.filedropper.com/mine_2

screenshot: https://snag.gy/pkPyHl.jpg

It's not that often you see vanilla levels these days.

About the level itself, there's not much of anything. Just a few landmass with enemies and 4 pits. The level can be done in 10 seconds if it was completable.
Did you even test your level?

Image
Looks way too easy & SHORT. Try making it a little more challenging.

DJFMHD
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Re: Underground (sorta mine themed) level

Postby DJFMHD » Sat Jun 03, 2017 5:01 pm

Here is a suggestion don't make a level with only 2 enemies 1 type of block and that can be finished in 10 seconds.
Sorry 2 blocks I forgot about the wood blocks.

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Re: Underground (sorta mine themed) level

Postby ElectriKong » Sat Jun 03, 2017 5:30 pm

DJFMHD wrote:Here is a suggestion don't make a level with only 2 enemies 1 type of block and that can be finished in 10 seconds.
Sorry 2 blocks I forgot about the wood blocks.
There is nothing wrong with using only 1 block or 1 enemy. Gameplay matters most. But definitely 10 seconds means the level is pretty shit, and I do believe DPVM did not test this.

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Re: Underground (sorta mine themed) level

Postby IAmPlayer » Sun Jun 04, 2017 2:59 am

Electriking wrote:There is nothing wrong with using only 1 block or 1 enemy. Gameplay matters most. But definitely 10 seconds means the level is pretty shit, and I do believe DPVM did not test this.
Sort-lengthed level also doesn't matter. Puzzle Levels is one of short-lengthed but took long time to solve if you're confused with it. Still this level is short and the exit is just going to a pipe. It feels boring and lazy. If it's too long and the objects looped also makes it boring and lazy. That's what i think the level is bad.`

ElectriKong
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Re: Underground (sorta mine themed) level

Postby ElectriKong » Sun Jun 04, 2017 3:24 am

1AmPlayer wrote:
Electriking wrote:There is nothing wrong with using only 1 block or 1 enemy. Gameplay matters most. But definitely 10 seconds means the level is pretty shit, and I do believe DPVM did not test this.
Sort-lengthed level also doesn't matter. Puzzle Levels is one of short-lengthed but took long time to solve if you're confused with it. Still this level is short and the exit is just going to a pipe. It feels boring and lazy. If it's too long and the objects looped also makes it boring and lazy. That's what i think the level is bad.`
Levels that don't take long to beat are bad most of the time. If such a level is good, then it is likely a, speedrun level with a limited time limit.


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