SMBX 1.3.0.1

Topics about events/announcements that are no longer relevant.

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underFlo
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Re: SMBX 1.3.0.1

Postby underFlo » Tue Oct 25, 2016 3:11 pm

2.0 is worth it for the new features for which you need absolutely no coding knowledge alone.

Also, why should he first learn the Legacy editor if he's going to switch to PGE eventually?

Wohlstand
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Re: SMBX 1.3.0.1

Postby Wohlstand » Tue Oct 25, 2016 3:49 pm

Supershroom wrote:Ftr I think it's still better to start out with 1.3.0.1, to get to know to the basics of the game and the designer. Stuff like Lua and PGE is more pro league, heh.
Spinda wrote:2.0 is worth it for the new features for which you need absolutely no coding knowledge alone.

Also, why should he first learn the Legacy editor if he's going to switch to PGE eventually?
"Legacy editor" is legacy because buggy, crashful and uncontrollable (while any inconveniences can be resolved and new features are can be implemented into PGE Editor in any moment)

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Re: SMBX 1.3.0.1

Postby ElectriKong » Tue Oct 25, 2016 4:05 pm

Supershroom wrote:Ftr I think it's still better to start out with 1.3.0.1, to get to know to the basics of the game and the designer. Stuff like Lua and PGE is more pro league, heh.
Spinda wrote:2.0 is worth it for the new features for which you need absolutely no coding knowledge alone.

Also, why should he first learn the Legacy editor if he's going to switch to PGE eventually?
Exactly! Why would you use something if you are planning on using something better that will do the exact thing at the end of the day, basically making all previous knowledge of the thing you first learned pointless. PGE is easier to use than the legacy editor especially when you are using custom GFXs. Most GFX packs will have their GFXs spread randomly across the legacy tilesets, making it time consuming to learn the locations of each, and going through the tabs all the time. And as stated by wohlstand, it fixes bugs. And with the PGE pre-installed with 2.0, it allows for easy screenshot taking that is the size of the in-game window. And if for what ever strange reason you prefer the legacy editor, that can be found in 2.0 (data -> smbx then click on level editor) even though it is almost completely pointless.

Rd Ctrlr
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Re: SMBX 1.3.0.1

Postby Rd Ctrlr » Tue Oct 25, 2016 10:47 pm

I'm having a problem trying to play the game. Every time I try to open the game, it crashes, saying '' Run-time error '53' File not found ". I think it may have been something with the downloading, but I'm not sure. Any help with this?

Julia Pseudo
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Re: SMBX 1.3.0.1

Postby Julia Pseudo » Tue Oct 25, 2016 11:12 pm

^
How far can you get? Do you still see the loading screen with the spinning coin and "Wii Heart Nintendo" disclaimer and/or the looping intro level?

SinHeartless
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Re: SMBX 1.3.0.1

Postby SinHeartless » Fri Oct 28, 2016 11:29 am

I don't have any reason to switch 2.0 right now.

Reasons.
A. It's better for me to wait until the beta phase is over.
B, I don't feel like there's real benefit to me when it comes to making content to the community.
-SMBX community is pretty much SMM community on crack.
-Half of the community is what many might call as elitists.
C. I am planning to develop an Indie game. On other words, I will have the knowledge to do whatever I want without any fan engines.
D. I will be able to learn level design by other means.
E. Sonic games feel more intriguing nowadays. Sonic 3 & Knuckles pretty much steamrolled over the Mario classics in terms of how much I liked the game.

That being said, I will still keep hanging around, but it seems like the community's pretty much useless to me just like the SMM community.
Once I find a better community than this, though... I will get rid of all of my connections to this one.
Last edited by SinHeartless on Wed Nov 16, 2016 1:17 pm, edited 1 time in total.

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Re: SMBX 1.3.0.1

Postby Cedur » Fri Oct 28, 2016 11:43 am

It's recommended to get the newest version anyway so you're not restriced for playing levels and episodes. Also, if you don't have managed to get LunaLua, you should get 2.0 because that's the easiest way to get a built-in Lua.

TDK
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Re: SMBX 1.3.0.1

Postby TDK » Fri Oct 28, 2016 3:44 pm

Supershroom wrote:Ftr I think it's still better to start out with 1.3.0.1, to get to know to the basics of the game and the designer. Stuff like Lua and PGE is more pro league, heh.
PGE editor was designed to be easier to use than the legacy editor.

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Re: SMBX 1.3.0.1

Postby Shadowknight » Sat Oct 29, 2016 5:18 pm

is this really the final version and it wont be updated? :(

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Re: SMBX 1.3.0.1

Postby PixelPest » Sat Oct 29, 2016 5:19 pm

Shadowknight wrote:is this really the final version and it wont be updated? :(
2.0

Shadowknight
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Re: SMBX 1.3.0.1

Postby Shadowknight » Sat Oct 29, 2016 5:41 pm

PixelPest wrote:
Shadowknight wrote:is this really the final version and it wont be updated? :(
2.0
ok thanks! :D
that's good to know...

SuperSpaceMan230
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Re: SMBX 1.3.0.1

Postby SuperSpaceMan230 » Sat Nov 05, 2016 4:35 pm

for some reason when i play the game in this version it just lags like crazy,only in play mode,i enter but,it goes like on 1FPS,and please,make an mirror download that is an installer,and when i installed an old installer it worked fine,

Snessy the duck
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Re: SMBX 1.3.0.1

Postby Snessy the duck » Sun Nov 06, 2016 9:27 am

SuperSpaceMan230 wrote:for some reason when i play the game in this version it just lags like crazy,only in play mode,i enter but,it goes like on 1FPS,and please,make an mirror download that is an installer,and when i installed an old installer it worked fine,
Try downloading the 2.0 open beta. It's more stable, and it comes with a lot of cool new features!

Devan2002
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Re: SMBX 1.3.0.1

Postby Devan2002 » Sat Nov 12, 2016 3:00 pm

Where do I post episodes that I have created?

Cedur
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Re: SMBX 1.3.0.1

Postby Cedur » Sat Nov 12, 2016 3:10 pm

Here for completed episodes and here for WIPs that can show considerable progress (read the rules specifically). Also SMBX 2.0 is still in beta, but the released beta is definitely worth downloading and playing.

beeto45
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Re: SMBX 1.3.0.1

Postby beeto45 » Tue Nov 15, 2016 5:58 am

hello; someone "'just"' uploaded a version on youtube in which you can use the starman, frog-man super-shrom, and other new npcs and n64 music etc; it's still available on youtube,i downloaded, tested it,made a tiny level in it. what do you guys think about it? shoud i re-upload it, share it?

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Re: SMBX 1.3.0.1

Postby Cedur » Tue Nov 15, 2016 6:00 am

Can you link the video please? Chances are that this could be an outdated version of 2.0 or 1.4.

beeto45
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Re: SMBX 1.3.0.1

Postby beeto45 » Wed Nov 16, 2016 4:18 am

hi! there seems to be a few of those videos; if you cant find the game just ask me and i'll share it.
https://www.youtube.com/watch?v=8ut_3-_1qjU

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Re: SMBX 1.3.0.1

Postby Cedur » Wed Nov 16, 2016 4:20 am

It's SMBX 1.4.2. Nothing groundbreakingly new and recently it's been upgraded into 1.4.3. Wohlstand's forum has a section for 1.4 here.

beeto45
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Re: SMBX 1.3.0.1

Postby beeto45 » Wed Nov 16, 2016 5:04 am

but is it just a "hacked" version o "ours" then? thanks for the replies.


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