Topics about events/announcements that are no longer relevant.
Moderator: Userbase Moderators
|
|
|
|
-
PixelPest
- Link

- Posts: 7111
- Joined: Sun Jul 12, 2015 5:38 pm
- Flair: Tamer of Boom Booms
-
Contact:
Postby PixelPest » Sat Jan 02, 2016 3:57 pm
The Legacy Editor likely won't be removed until PGE fully supports in editor level testing. Right now, Test Level <Alpha> in PGE has a lot of issues, so by using Lua you can test your levels with full functionality in the Classic SMBX. I think the goal is to get away from that eventually though once PGE is 100% finished.
|
|
|
|
|
|
|
|
|
-
HeroLinik
- Larry Koopa

- Posts: 3464
- Joined: Fri Dec 20, 2013 1:28 pm
-
Contact:
Postby HeroLinik » Sun Jan 03, 2016 7:00 am
I also found another weird bug.
Using a sounds.ini file, I'm making a Zelda 2-type level and replacing some of the default Zelda sounds with adult Link's voice and other stuff from OoT. I converted them all to .ogg, typed them all properly into the sounds.ini file, and saved it to my level. All the sounds appear to work properly, but in the editor, the zelda-stab sound only plays a really loud hissing sound, almost sounding like an 8-bit gunshot, as opposed to Link's yell, and it's really annoying especially when you swing the sword at enemies. Open VLC to play the sound, and it plays fine.
Am I doing something wrong, or is this a glitch?
|
|
|
|
|
|
|
|
|
-
Hoeloe
- Phanto

- Posts: 1465
- Joined: Sat Oct 03, 2015 6:18 pm
- Flair: The Codehaus Girl
- Pronouns: she/her
Postby Hoeloe » Sun Jan 03, 2016 7:11 am
Linik wrote:
Am I doing something wrong, or is this a glitch?
Sound files need to be 44100Hz, otherwise they won't play correctly.
|
|
|
|
|
|
|
|
|
-
DeuxEx
- Cheep-Cheep

- Posts: 10
- Joined: Sun Nov 08, 2015 1:15 pm
Postby DeuxEx » Sun Jan 03, 2016 8:58 am
Hello,
1) SMBX 2.0 when it comes out next beta release?
2) but because when I insert a relase laboratory Wolh, it tells me jumping the configuration file?
|
|
|
|
|
|
|
|
|
-
PixelPest
- Link

- Posts: 7111
- Joined: Sun Jul 12, 2015 5:38 pm
- Flair: Tamer of Boom Booms
-
Contact:
Postby PixelPest » Sun Jan 03, 2016 9:05 am
By the defintion of "beta", there won't be another beta release. There could be a patch (probably not). The full update will likely be released subsequently.
|
|
|
|
|
|
|
|
|
-
stageleft
- Chain Chomp

- Posts: 304
- Joined: Fri Nov 13, 2015 8:37 am
- Flair: Cinnamon & Sugar
Postby stageleft » Sun Jan 03, 2016 2:20 pm
This looks amazing, just one question. Will version 2.0 be able to play version 1.3 episodes?
|
|
|
|
|
|
|
|
|
-
zxcv
- Volcano Lotus

- Posts: 511
- Joined: Tue Aug 05, 2014 10:10 am
- Pronouns: They/She
Postby zxcv » Sun Jan 03, 2016 2:25 pm
stageleft wrote:This looks amazing, just one question. Will version 2.0 be able to play version 1.3 episodes?
Yes.
|
|
|
|
|
|
|
|
|
-
HenryRichard
- Reznor

- Posts: 2843
- Joined: Mon Dec 23, 2013 12:09 pm
- Flair: Is this where I type my password?
-
Contact:
Postby HenryRichard » Sun Jan 03, 2016 3:22 pm
I just noticed some graphics were reverted back to their old 1.3 versions (ex. the SMW cave). This should be fixed.
|
|
|
|
|
|
|
|
|
-
Emral
- Cute Yoshi Egg

- Posts: 9887
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Sun Jan 03, 2016 5:30 pm
HenryRichard wrote:I just noticed some graphics were reverted back to their old 1.3 versions (ex. the SMW cave). This should be fixed.
Why were only the shitty tilesets reverted, dangit! I want my 1.3 SMW castle stairs back.
On this note, I'd prefer just reverting the hardcoded graphics for these tilesets back to their 1.3 versions, just because in my eyes the 1.3.0.1 graphics changes were useless and did nothing but destroy the visuals of old levels in certain cases (for example when using the changed sizeables).
|
|
|
|
|
|
|
|
|
-
HenryRichard
- Reznor

- Posts: 2843
- Joined: Mon Dec 23, 2013 12:09 pm
- Flair: Is this where I type my password?
-
Contact:
Postby HenryRichard » Sun Jan 03, 2016 5:34 pm
Yeah the SMW cave was really the only one that shouldn't go back (and maybe the SMB3 wood slopes, but even then)
|
|
|
|
|
|
|
|
|
-
zxcv
- Volcano Lotus

- Posts: 511
- Joined: Tue Aug 05, 2014 10:10 am
- Pronouns: They/She
Postby zxcv » Mon Jan 04, 2016 3:13 pm
Horikawa Otane wrote:Hmmm...

Playable Yoshi's Island Yoshi confirmed!
|
|
|
|
|
|
|
|
|
-
HenryRichard
- Reznor

- Posts: 2843
- Joined: Mon Dec 23, 2013 12:09 pm
- Flair: Is this where I type my password?
-
Contact:
Postby HenryRichard » Mon Jan 04, 2016 6:22 pm
Horikawa Otane wrote:Hmmm...

Woah you figured out how to add more blocks and backgrounds to the game!
...that's what you were showing us, right?
|
|
|
|
|
|
|
|
|
-
Shadow Yoshi
- Dark Knight

- Posts: 4291
- Joined: Sun Dec 01, 2013 12:56 pm
Postby Shadow Yoshi » Mon Jan 04, 2016 6:44 pm
Kuribo's Shoe is so 1988.
|
|
|
|
|
|
|
|
|
-
Ness-Wednesday
- Purple Yoshi Egg

- Posts: 1658
- Joined: Sun Jun 28, 2015 3:50 pm
- Flair: Diverse Scouts
- Pronouns: He/Him
Postby Ness-Wednesday » Mon Jan 04, 2016 7:05 pm
Horikawa Otane wrote:Hmmm...

Yoshi's on boots, those don't exist (wow already 11 playables in total).
Wait, is that an added tileset or is it a custom graphic?
|
|
|
|
|
|
|
|
|
-
zxcv
- Volcano Lotus

- Posts: 511
- Joined: Tue Aug 05, 2014 10:10 am
- Pronouns: They/She
Postby zxcv » Mon Jan 04, 2016 7:08 pm
Horikawa Otane wrote:Hmmm...

Maybe in the next version you will be able to use yoshi and kuribo at the same time 
|
|
|
|
|
|
|
|
|
-
HeroLinik
- Larry Koopa

- Posts: 3464
- Joined: Fri Dec 20, 2013 1:28 pm
-
Contact:
Postby HeroLinik » Tue Jan 05, 2016 3:39 am
Joey wrote:Kuribo's Shoe is so 1988.
And that Yoshi is so 1995.
|
|
|
|
|
|
|
|
|
-
DeuxEx
- Cheep-Cheep

- Posts: 10
- Joined: Sun Nov 08, 2015 1:15 pm
Postby DeuxEx » Tue Jan 05, 2016 5:13 am
In my opinion, Yoshi is a playable character in the upcoming beta!
|
|
|
|
|
|
|
|
|
-
DeuxEx
- Cheep-Cheep

- Posts: 10
- Joined: Sun Nov 08, 2015 1:15 pm
Postby DeuxEx » Tue Jan 05, 2016 5:24 am
Then a question, but in the future it will be possible to have a counter (the number of moves as in candy crush saga, reported jumps)?
And a program that updates the individual parts?
because, for example, when you update the folder with that PGE laboratory Wohl, tells me that the links with Lua lua and the folder where SMBX Legacy not found.
|
|
|
|
|
|
|
|
|
-
zxcv
- Volcano Lotus

- Posts: 511
- Joined: Tue Aug 05, 2014 10:10 am
- Pronouns: They/She
Postby zxcv » Tue Jan 05, 2016 5:32 am
DeuxEx wrote:Then a question, but in the future it will be possible to have a counter (the number of moves as in candy crush saga, reported jumps)?
You can do it with LunaLua.
|
|
|
|
|
|
|
|
|
-
Mable
- Luigi

- Posts: 5806
- Joined: Sat Dec 21, 2013 4:23 am
-
Contact:
Postby Mable » Tue Jan 05, 2016 6:35 am
DeuxEx wrote:In my opinion, Yoshi is a playable character in the upcoming beta!
There won't be another beta..
|
|
|
|
|
Return to “Events and Announcements”
Users browsing this forum: No registered users and 2 guests
|