Share and discuss custom SMBX graphics.
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bigpotato
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Postby bigpotato » Fri Aug 28, 2015 6:11 pm
Inspired by Airship's Mummy goombas, ( http://www.smbxgame.com/forums/v ... =31&t=6187) I've created a bunch of SMB3 Desert/Egyptian themed enemies:
The aforementioned Mummy Goombas, now SMB3-Styled:
Some Cactus Pirranhas:
Some Sarcophaguys:
An SMB3-Recoloured Pokey:
A Sand Blargg:
Mummikoopas (Hit 'em and they hide in their Shell Coffins):
And finally, a pyramid tileset:
Update! Some Sniphigi, more Cactus Piranhas, and a sand bones!
Update.png
Here's the download: SMB3 Desert Enemies.zip
Now go make some desert levels!
Last edited by bigpotato on Sun Sep 06, 2015 6:34 pm, edited 3 times in total.
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SecondScolipede
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Postby SecondScolipede » Fri Aug 28, 2015 7:10 pm
Even for palatte swaps, these are gorgeous! Essential for anyone who wants to make a great Desert level. I might use these in my Cheese canyon remake.
(Also, the pyramid looks nice, but the shading from the left side blocks and right side blocks doesn't blend smoothly. If you could make it do that, it would be perfect)
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PixelPest
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Postby PixelPest » Fri Aug 28, 2015 8:53 pm
I love the Sarcophaguys, and not just the name. Very useful for an SMB2 desert level.
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Emral
- Cute Yoshi Egg

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Postby Emral » Fri Aug 28, 2015 10:05 pm
Sweet pyramid!
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bigpotato
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Postby bigpotato » Fri Aug 28, 2015 11:23 pm
SecondScolipede wrote:Even for palatte swaps, these are gorgeous! Essential for anyone who wants to make a great Desert level. I might use these in my Cheese canyon remake.
(Also, the pyramid looks nice, but the shading from the left side blocks and right side blocks doesn't blend smoothly. If you could make it do that, it would be perfect)
Actually, the idea was that you would be looking at 2 sides of the pyramid at once, like this:
I've added two more blocks to make that apparent.
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SecondScolipede
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Postby SecondScolipede » Sat Aug 29, 2015 12:10 am
bigpotato wrote:SecondScolipede wrote:Even for palatte swaps, these are gorgeous! Essential for anyone who wants to make a great Desert level. I might use these in my Cheese canyon remake.
(Also, the pyramid looks nice, but the shading from the left side blocks and right side blocks doesn't blend smoothly. If you could make it do that, it would be perfect)
Actually, the idea was that you would be looking at 2 sides of the pyramid at once, like this:
I've added two more blocks to make that apparent.
Oohh okay. That clears things up for me. Thank you!
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AirShip
- Fuzzy

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Postby AirShip » Sat Aug 29, 2015 12:17 am
This pyramid is very beautiful, and the other NPCs are very creative, very well
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RudeGuy
- Bowser

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Postby RudeGuy » Sat Aug 29, 2015 6:26 am
All of these is really good. I especially like the sand blaarg and the pyramid tileset.
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Rawr
- Monty Mole

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Postby Rawr » Sun Aug 30, 2015 6:56 pm
My goodness this is beautiful. I really love the Sarcophaguys and the pyramid. Great job!
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Cacazk
- Tweeter

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Postby Cacazk » Sun Aug 30, 2015 7:53 pm
I loved it! Quite liked this pyramid and the color you used to it. The NPCs are very beautiful and creative too!
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PROX
- Van De Graf

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Postby PROX » Mon Aug 31, 2015 2:29 pm
This is actually a huge help to me. Nice work
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bigpotato
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Postby bigpotato » Mon Aug 31, 2015 3:02 pm
Thank you to everybody for the positive feedback!
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Witchking666
- Silver Yoshi Egg

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Postby Witchking666 » Sat Sep 05, 2015 2:41 pm
Hey
Would you mind me making more cacti piranha's
Because right now we only have one, but what of we also had vertical, ceiling and Venus fire traps (i really like the cacti piranha of you havent noticed) and then the sarcophaguys, they are cool and all, but you could add more types (just by a simple recolor)
You see your whole concept is just 11/10 but you just didnt extract all the goodness out of it
If you want to, i can make the remaining piranha plants, because i am also expanding @prox cheese land tileset
Which is also kinda desert themed, so i can pretty much do it both at the same time lol
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bigpotato
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Postby bigpotato » Sat Sep 05, 2015 3:46 pm
witchking666 wrote:Hey
Would you mind me making more cacti piranha's
Because right now we only have one, but what of we also had vertical, ceiling and Venus fire traps (i really like the cacti piranha of you havent noticed) and then the sarcophaguys, they are cool and all, but you could add more types (just by a simple recolor)
You see your whole concept is just 11/10 but you just didnt extract all the goodness out of it
If you want to, i can make the remaining piranha plants, because i am also expanding @prox cheese land tileset
Which is also kinda desert themed, so i can pretty much do it both at the same time lol
Thanks for the offer, but I'm currently working on an update for this pack.
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Witchking666
- Silver Yoshi Egg

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Postby Witchking666 » Sat Sep 05, 2015 3:50 pm
Okay
Well i dont mind if i make them or if you do
As long as there will be more of those awesome cacti piranha's
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NathanBros
- Snifit

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Postby NathanBros » Sat Sep 05, 2015 6:41 pm
Good work, your Sarcophaguys style is awesome!
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Arceus88
- Flurry

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Postby Arceus88 » Sun Sep 06, 2015 3:01 am
Are there more Desert Enemies, more might be useful for my project.
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bigpotato
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Postby bigpotato » Sun Sep 06, 2015 6:35 pm
We have an update! Check the main post!
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SecondScolipede
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Postby SecondScolipede » Sun Sep 06, 2015 9:33 pm
Oh my goodness these are even better! I particularly like the snifit-pharoah-things.
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