Topics that have reached 100 pages.
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Superiorstar
- Birdo

- Posts: 2153
- Joined: Tue Jul 22, 2014 5:49 pm
Postby Superiorstar » Thu Jun 04, 2015 6:53 pm
Credit BMsantos for the font, he's awesome..

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MrPunchia
- Eerie

- Posts: 788
- Joined: Fri Dec 20, 2013 9:51 pm
- Flair: muncher moment
- Pronouns: any
Postby MrPunchia » Thu Jun 04, 2015 10:57 pm
Gameinsky wrote:MrPunchia wrote:Emral wrote:These tiles look really cool, h2643! I can't see anything wrong with them and can see that they'll come really handy in future. Hopefully people will start making more YI levels?
Well, there are many cutoffs, that's something I can see wrong with them.
Where?
There are lots in the inner tiles if you look closer.
Last edited by MrPunchia on Sun Jun 07, 2015 11:40 am, edited 1 time in total.
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Superiorstar
- Birdo

- Posts: 2153
- Joined: Tue Jul 22, 2014 5:49 pm
Postby Superiorstar » Thu Jun 04, 2015 11:53 pm
Pure Evil
And for some reason PGE doesn't pull up foreground BGOs, there are supposed to be ice BGOs somewhere in the image.
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Wohlstand
- Chargin' Chuck

- Posts: 2008
- Joined: Tue Feb 11, 2014 4:44 pm
- Flair: [ˈvoːlˌʃtant], 狐エンジニア
- Pronouns: he/him
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Contact:
Postby Wohlstand » Thu Jun 04, 2015 11:59 pm
Superiorstar wrote:Pure Evil
And for some reason PGE doesn't pull up foreground BGOs, there are supposed to be ice BGOs somewhere in the image.
I think, you have config pack which contains misake with settings of BGO's 23,24 and 25 in the lvl_bgo.ini file at configs/SMBX/ folder. There are must be foreground BGO's, but in the INI file was mistake. Reinstalling of config pack or Installing a latest version of PGE (Editor 0.3.0.2 and Engine 0.0.10.1) will fix issue, but instead of re-downloading of 100 MB zip file you can modify lvl_bgo.ini file yourself:
Z-Layer menas the layer: background-2 (under sizable blocks), background (regular state), foreground (over everything except lava blocks and foregorund NPC's), foreground-2 (over everything), and Z-Offset is relative offset between other items
Last edited by Wohlstand on Fri Jun 05, 2015 2:03 pm, edited 2 times in total.
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Superiorstar
- Birdo

- Posts: 2153
- Joined: Tue Jul 22, 2014 5:49 pm
Postby Superiorstar » Fri Jun 05, 2015 12:02 am
Christ you're fast.
Also thanks, but I think this only happened to me once, the other foreground BGos worked nicely, I think it's because they're in the ground.
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Wohlstand
- Chargin' Chuck

- Posts: 2008
- Joined: Tue Feb 11, 2014 4:44 pm
- Flair: [ˈvoːlˌʃtant], 狐エンジニア
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Postby Wohlstand » Fri Jun 05, 2015 12:18 am
Superiorstar wrote:Christ you're fast.
Also thanks, but I think this only happened to me once, the other foreground BGos worked nicely, I think it's because they're in the ground.
Anyway, I fixed than dumb mistake long time ago
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XerX
- Phanto

- Posts: 1487
- Joined: Fri Dec 20, 2013 3:33 pm
Postby XerX » Fri Jun 05, 2015 5:02 am
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Postby h2643 » Fri Jun 05, 2015 6:11 am
These underwater tiles look way too bright in my opinion.
Anyway, I made another recolor of famous (not really) SMW forest tileset:
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XerX
- Phanto

- Posts: 1487
- Joined: Fri Dec 20, 2013 3:33 pm
Postby XerX » Fri Jun 05, 2015 6:46 am
h2643 wrote:These underwater tiles look way too bright in my opinion.
I just took em from the Graphics Pack when searching for "Lake". It was the only result.
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Superiorstar
- Birdo

- Posts: 2153
- Joined: Tue Jul 22, 2014 5:49 pm
Postby Superiorstar » Fri Jun 05, 2015 8:10 pm
Old:
New:
I'll update this level sooner or later.
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Wohlstand
- Chargin' Chuck

- Posts: 2008
- Joined: Tue Feb 11, 2014 4:44 pm
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Postby Wohlstand » Fri Jun 05, 2015 8:33 pm
Superiorstar wrote:Old:
New:
I'll update this level sooner or later.
Nice bike about house which you just recoloured
I think, I will at some time draw graphics pack based on various real-like vehicles (I will also add into pack my ER-2 electric trainset art which I drawn especially for a train-riding level which I posted at Talkhaus)
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Destiny
- Volcano Lotus

- Posts: 572
- Joined: Tue Apr 22, 2014 2:40 pm
Postby Destiny » Fri Jun 05, 2015 8:56 pm
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bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
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Postby bossedit8 » Sat Jun 06, 2015 1:04 am
I want that E Coin!!!
Your background is cleverly made since I can see multiple layers (clouds and hills) combined into one. Your level design and graphical choicements are perfect so far.
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Alagirez
- Ludwig von Koopa

- Posts: 3617
- Joined: Tue Dec 02, 2014 2:28 am
- Flair: Legalize Awooo!
- Pronouns: He/Him/That wolf
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Postby Alagirez » Sat Jun 06, 2015 5:14 am
with small Pink recolor and finally it finished.
edit :
beware : your eyes will hurt :p
Last edited by Alagirez on Sat Jun 06, 2015 5:49 am, edited 1 time in total.
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XerX
- Phanto

- Posts: 1487
- Joined: Fri Dec 20, 2013 3:33 pm
Postby XerX » Sat Jun 06, 2015 5:46 am
My eyes! *-*
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RudeGuy
- Bowser

- Posts: 4994
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Sat Jun 06, 2015 7:07 am
andialifbatara wrote:beware : your eyes will hurt :p
Then why didn't you try to fix it?
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Alagirez
- Ludwig von Koopa

- Posts: 3617
- Joined: Tue Dec 02, 2014 2:28 am
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Postby Alagirez » Sat Jun 06, 2015 7:24 am
RudeGuy07 wrote:andialifbatara wrote:beware : your eyes will hurt :p
Then why didn't you try to fix it?
I was recolored it with right palette.... (palette from SMW fences)
should I recolor it with custom palette?
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Postby h2643 » Sat Jun 06, 2015 7:41 am
andialifbatara wrote:RudeGuy07 wrote:andialifbatara wrote:beware : your eyes will hurt :p
Then why didn't you try to fix it?
I was recolored it with right palette.... (palette from SMW fences)
should I recolor it with custom palette?
Yes you definitely should.
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Emral
- Cute Yoshi Egg

- Posts: 9890
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Sat Jun 06, 2015 8:46 am
I love the smell of my eyes burning in agony in the morning.
Nice mix of colours! I think you should add red pipes. If you're feeling fancy, have red and blue coins 
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RudeGuy
- Bowser

- Posts: 4994
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Sat Jun 06, 2015 9:10 am
6-2 of my project also wip
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