Lucky Screenshot Thread 777

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Wohlstand
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Re: Lucky Screenshot Thread 777

Postby Wohlstand » Fri May 29, 2015 7:49 am

KingBowserKoopa wrote:New screenshot thread eh? Well, then i have to show this to you guys:
Spoiler: show
Image
I think, cut-off at begin is not good :P
You can make edge or put ground blocks to be contacted with section side
bossedit8 wrote:Spoiler: show
Nice inverted rooms :D

Lukas Old Account
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Re: Lucky Screenshot Thread 777

Postby Lukas Old Account » Fri May 29, 2015 8:15 am

WALRUS
Spoiler: show
Image

RudeGuy
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Re: Lucky Screenshot Thread 777

Postby RudeGuy » Fri May 29, 2015 9:02 am

I think you should use SMB3 clouds, decorate the ground more and put the coins in air. Otherwise looks nice.

Emral
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Re: Lucky Screenshot Thread 777

Postby Emral » Fri May 29, 2015 4:03 pm

More 2013 VS 2015

Image

Changelog:
- enhanced graphics
- reimagined gimmick
- complete overhaul
- reduced difficulty
- moved boss into the level, deleted boss level
- reworked boss
- removed herobrine

Superiorstar
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Re: Lucky Screenshot Thread 777

Postby Superiorstar » Fri May 29, 2015 4:11 pm

Emral wrote:More 2013 VS 2015

Image

Changelog:
- enhanced graphics
- reimagined gimmick
- complete overhaul
- reduced difficulty
- moved boss into the level, deleted boss level
- reworked boss
- removed herobrine
To be honest it looks bad, the blocks look wierds next to each other and the blue and the grey block looks like it's there for no reason but to be there.
Also the background is a let down, I don't know why but I don't like the way you use the tileset.

Emral
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Re: Lucky Screenshot Thread 777

Postby Emral » Fri May 29, 2015 4:16 pm

Superiorstar wrote:To be honest it looks bad, the blocks look wierds next to each other and the blue and the grey block looks like it's there for no reason but to be there.
Also the background is a let down, I don't know why but I don't like the way you use the tileset.
Thanks for inspiring me to post this into Casual Levels to invalidate everything you just stated :^)

paulyolo
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Re: Lucky Screenshot Thread 777

Postby paulyolo » Fri May 29, 2015 9:55 pm

KingBowserKoopa wrote:WALRUS
Spoiler: show
Image
Nice job, But the coins need to be in the air.

MrPunchia
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Re: Lucky Screenshot Thread 777

Postby MrPunchia » Fri May 29, 2015 10:53 pm

paulyolo wrote:
KingBowserKoopa wrote:WALRUS
Spoiler: show
Image
Nice job, But the coins need to be in the air.
Who ever said that?!

Lukas Old Account
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Re: Lucky Screenshot Thread 777

Postby Lukas Old Account » Sat May 30, 2015 5:32 am

BIG UNDERWATER MEANACE
Spoiler: show
Image

h2643
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Re: Lucky Screenshot Thread 777

Postby h2643 » Sat May 30, 2015 6:37 am

Spoiler: show
Image
Focus goes to the Torpedo Teds - they were originally made by DarkYoshi, but here, I fixed them (added the "poof" effect).

Mable
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Re: Lucky Screenshot Thread 777

Postby Mable » Sat May 30, 2015 7:00 am

Spoiler: show
Superiorstar wrote:
Emral wrote:More 2013 VS 2015

Image

Changelog:
- enhanced graphics
- reimagined gimmick
- complete overhaul
- reduced difficulty
- moved boss into the level, deleted boss level
- reworked boss
- removed herobrine
To be honest it looks bad, the blocks look wierds next to each other and the blue and the grey block looks like it's there for no reason but to be there.
Also the background is a let down, I don't know why but I don't like the way you use the tileset.
I think it looks better then the thing you did :)

http://www.smbxgame.com/forums/v ... 63#p144563

h2643
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Re: Lucky Screenshot Thread 777

Postby h2643 » Sat May 30, 2015 2:44 pm

Spoiler: show
Image
Showing some Yoshi's Island stuff I ripped.

Superiorstar
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Re: Lucky Screenshot Thread 777

Postby Superiorstar » Sat May 30, 2015 3:04 pm

The cutoff is weird, I recommend you fix that.

Emral
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Re: Lucky Screenshot Thread 777

Postby Emral » Sat May 30, 2015 3:16 pm

These tiles look really cool, h2643! I can't see anything wrong with them and can see that they'll come really handy in future. Hopefully people will start making more YI levels?

h2643
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Re: Lucky Screenshot Thread 777

Postby h2643 » Sat May 30, 2015 3:27 pm

Emral wrote:These tiles look really cool, h2643! I can't see anything wrong with them and can see that they'll come really handy in future. Hopefully people will start making more YI levels?
Not sure if you were sarcastic here, or not.

Emral
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Re: Lucky Screenshot Thread 777

Postby Emral » Sat May 30, 2015 3:32 pm

h2643 wrote:
Emral wrote:These tiles look really cool, h2643! I can't see anything wrong with them and can see that they'll come really handy in future. Hopefully people will start making more YI levels?
Not sure if you were sarcastic here, or not.
It's actually one of the rare occasions where I was 100% honest.

Mable
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Re: Lucky Screenshot Thread 777

Postby Mable » Sat May 30, 2015 3:57 pm

Meow:
Spoiler: show
Image

h2643
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Re: Lucky Screenshot Thread 777

Postby h2643 » Sat May 30, 2015 4:06 pm

Sinem wrote:Meow:
Spoiler: show
Image
This level needs WohlCats.

Superiorstar
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Re: Lucky Screenshot Thread 777

Postby Superiorstar » Sat May 30, 2015 11:52 pm

Yes, this is real.
Spoiler: show
Image

MrPunchia
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Re: Lucky Screenshot Thread 777

Postby MrPunchia » Sun May 31, 2015 12:25 am

Emral wrote:These tiles look really cool, h2643! I can't see anything wrong with them and can see that they'll come really handy in future. Hopefully people will start making more YI levels?
Well, there are many cutoffs, that's something I can see wrong with them.


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