IcarusBen wrote:I like the ideas, but they seem rather generic. I'm looking for more detailed descriptions. Also, the entire game is 9 levels, with varying themes from level to level.
1. Plains level with Kirby music
2. Plains level with Mario music
3. A generic cave level
4. A dungeon with a Kamek-boss (regular enemie but a 100 times stronger)
5. Plains level with a new variation of enemies
6. Athletic level with mushrooms
7. A generic underwater level
8. Semi-athletic (no description
9. Night plains level
10. Castle level with Koopaling (Larry recommended)