Transparency in smbx works fine
Posted: Wed May 27, 2015 1:23 pm
Here's some proof of that. I didn't actually finish this gfx stuff, but if you try out the koopa replaced by a toad, it should be fine.
Forums for SMBX
https://www.smbxgame.com/forums/
I posted no screenshots because a lot of people would think that a screenshot is just a joke.AirSeus wrote:Umm, what? (By the way, no screenshots = bad)
Well who ever thinks that, jesus.. there has been quite a few transparent gfx around.lighthouse64 wrote:I posted no screenshots because a lot of people would think that a screenshot is just a joke.AirSeus wrote:Umm, what? (By the way, no screenshots = bad)
So controversial to when emral said people stopped doing it because it was buggy.AirSeus wrote:Well who ever thinks that, jesus.. there has been quite a few transparent gfx around.lighthouse64 wrote:I posted no screenshots because a lot of people would think that a screenshot is just a joke.AirSeus wrote:Umm, what? (By the way, no screenshots = bad)
Actually, a black mask works fine too.PROX wrote:it's not buggy lol I've done it before many times lol All you have to do is change the mask to a bright grey