SMBX-fan wrote:but VSMBX will have new in-game functions. (like configurable gravity, new enemies, time limit, configurable boss hp without lunadll-like stuff but conf. boss hp isn't as sure as other 3)
I think, you missed something in the [ Level -> Properties ] menubox
There are special features which later will be implemented into PGE Engine but now there are grayed yet.
Also PGE Engine will have built-in LunaDLL features, and features which will give even a creation of new own NPC's from scratch with implementation of it's algorithm in LUA