Postby silent_ » Tue Jan 14, 2014 4:37 pm
I feel like the Chargin' Chuck in the car clashes with his vehicle in itself. You sorta used a professionally random pallette for Chuck's rider but used a bland SMW palette for Chargin' Chuck. I'd personally alter one of those particular palettes to something else so they functionally fit.
Why can't you jump on him? Can't you make it to where his car you can't attack but the Chargin' Chuck himself jump-able, by affecting his hitbox?
His right tire is rather crooked, while his more microscopic one is perfectly in position.
Otherwise, I don't have anymore bugs to point out.