So I made the first one ages ago, and quite frankly the shading was a complete toss-up. So I've remastered it, and although it still isn't perfect in my eyes, it is a hell of a lot better now. So, I present my hand-drawn King Bill V2! Please give credit.
The new version looks definitely better. The shading looks sublime and I love the depth you added to the area of the eye. Awesome work as always Squishy!
I really like those Gigantic Bullet Bill Graphics you made as they do fit in the SMBX's enviorement. Hope they can actually work well in SMBX if I am using these. :P Very good work with that.
Thanks guys, I hope you enjoy the update, though, as expected, unlike in their official games, they aren't indestructible, at least without LunaDLL anyway. It is still able to be defeated by Hammers, Bombs, Spin-Jumps and Tail Swipes, though it's probably a minor thing I suppose.
Even if its not indestructible, can't I mess around with the npc codes to change that? If not, theyres still layer/event methods to make a boss battle better. I'm probably going to use this. I like the lighting you did on the face especially.
SpectralProjection wrote:Even if its not indestructible, can't I mess around with the npc codes to change that? If not, theyres still layer/event methods to make a boss battle better. I'm probably going to use this. I like the lighting you did on the face especially.
Oh wow that new versio. Looks much better!
I may base a gimmick on this in my episode!
And you can make this invincible without lunalua!
Just make the King bill friendly and attach some hurting, noblockcollision and nogravity unkillable npc's to it to make it work!