[Tutorial] How to make a snake block!
Posted: Tue Oct 14, 2014 2:36 pm
Well, this tutorial is for people who wants a snake block from SMW, NSMB, etc...
The first thing you have to do, create layers and events. Create many layers as the number of moves you want the snake to do.
Put a block IN EACH LAYER separately, that means, for example, that the 1st block is EG: "Layer 1" and the 20th one is "Layer 20".
Each event must show the next block and hide the first one.
That events should play a sound, for example the kick shell.
Those events must tiger the next event that hides and show the next blocks, with a delay time of about 0,5 seconds.
Now put an npc (like an axe; or multiple invisible axes) that its death tigers the first event.
In the attachment you'll find a test level, and sorry if i'm not explaining this well...
The first thing you have to do, create layers and events. Create many layers as the number of moves you want the snake to do.
Put a block IN EACH LAYER separately, that means, for example, that the 1st block is EG: "Layer 1" and the 20th one is "Layer 20".
Each event must show the next block and hide the first one.
That events should play a sound, for example the kick shell.
Those events must tiger the next event that hides and show the next blocks, with a delay time of about 0,5 seconds.
Now put an npc (like an axe; or multiple invisible axes) that its death tigers the first event.
In the attachment you'll find a test level, and sorry if i'm not explaining this well...
