SMBX - Hexedit Tutorial -

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DarkShadeX
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SMBX - Hexedit Tutorial -

Postby DarkShadeX » Sun Oct 05, 2014 9:07 am

This Explains how to Hexedit SMBX!

Stuff you need:
1.Get HEXEdit from here: Click Me! or Me!
2.A SMBX exe. (Latest 1.3.0.1 with Lunadll is recommended)

So what can I edit with HexEdit?
- You can edit the splash screen (The Website that will be shown when you open the exe)*
- The location of Graphics,sounds and Music.
- Change the (location of the) World Map Music.
- Edit Text that will be drawn in game or in the editor
- Edit the Names of Cheats.

This is how Hexedit looks with SMBX opened**:
Spoiler: show
Image
This is an Example in how to edit the Splash Screen*
- Open up Hex-edit and open with it your SMBX exe.Make a backup of it first trough.
- Go to the Address - 03 1A30 - Check ** to see the adress area.
- You should see this then:
Spoiler: show
Image
- Change the Web address and Save SMBX.
- Open up SMBX (will HexEdit is closed) and it should be working just fine :)
- REMEMBER,DONT REMOVE ANY RED DOTS AND DONT ADD MORE NUMBER OF LETTERS,THEN THE ORIGINAL ALLOWS!
This is Wrong:
Spoiler: show
Image

This is Right:
Spoiler: show
Image
Also,if your Link is shorter,simply remove not used letters and replace them with a red dots (copy one from HexEdit) or use Space bar.

The Same works with everything else,you just need to find it ; )
Here are some addresses that might help you:

Code: Select all

NPC Text Codes Address: ( 03 1AB0 )
Graphic Names/location Address: ( 03 0B60 )
Sounds Address: ( 02 C1B0 ) 
World Map Music Address: ( 02 DF30 ) 
Music Address: ( 02 E530 )
Credits Text Address: ( 02 A640 )
Cheats Address: ( 02 9BC0 )
Window Caption Address: ( 02 7610 )
If you need any help,simply post in this thread!

Sednaiur
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Re: SMBX - Hexedit Tutorial -

Postby Sednaiur » Sun Oct 05, 2014 10:02 am

Thank you very much for posting this ^^.

Too bad, that the "don't make the adresses longer than they are originally"-problem occures here also.
But shouldn't it be possible to expand the adresses at least to the end of a row, when the row is not fully used (having still pairs of zeroes in it)?

DarkShadeX
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Re: SMBX - Hexedit Tutorial -

Postby DarkShadeX » Sun Oct 05, 2014 10:09 am

Sednaiur wrote:Thank you very much for posting this ^^.

Too bad, that the "don't make the adresses longer than they are originally"-problem occures here also.
But shouldn't it be possible to expand the adresses at least to the end of a row, when the row is not fully used (having still pairs of zeroes in it)?
Could work.Make a backup of your original/edited SMBX file first trough.


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