Have you ever wished to make a lava wave level like the ones on NSMB games? Well now you'll learn how to make one following this step-by-step tutorial.
- 1) Whatever section you want there to be a lava wave, make the section wrap so when the lava waves reaches the beginning of the section, instead of going away, it appears and the end of the section and it will keep going that way without disappearing.
2) Make a layer to which the lava will be attached (It may have whatever name of your choice, but better call it with a name you'll easily remember. E.G: "LavaWave").
3) Make an event that will make the layer to which the lava is attached, in our case "LavaWave", and make it so right when the level begins it starts moving to whatever direction you want at a constant speed (or if you want the lava's speed to variate, on which case you would need some experience with events, make multiple events that simulate it).
And that's it, doing all three steps here you'll successfully make a lava wave level that fully percent simulates NSMB games lava wave levels.