Postby Socknic » Tue Aug 19, 2014 7:11 pm
Hey everyone. This is a pretty simple problem, so I'm going to keep this brief. I've begun work on an episode that uses quite a lot of CGFX. It has 100+ universal (In folder with all levels) custom graphics, which is, unsurprisingly, creating somewhat longer save times. I do remember that being a side effect of packing an episode with loads of universal graphics when I was working on a project a couple years ago. However, when going to test the level, the editor will occasionally freeze and eventually crash. I have a feeling that there's no simple way around this, but if anyone has any idea, I'd be very thankful.