Reconfiguring Paint.NET 4.x to be Spriter Friendly

Off-topic discussion.

Moderator: Userbase Moderators

Axiom
Phanto
Phanto
Posts: 1471
Joined: Tue Dec 24, 2013 2:23 pm

Reconfiguring Paint.NET 4.x to be Spriter Friendly

Postby Axiom » Fri Aug 01, 2014 7:19 pm

Hi all, digging through paint.net's settings just now I uncovered some defaults you can set to make things more friendly as a spriter.

First off, click the settings button in the top right near the close button (gee I wonder whos bright idea that was)
Image

Next, click the tools tab on the left side.

Under shapes brush and fill, set hardness to 100%
Image

Next, I like to set color picker to switch to previous tool but this is just personal preference. In this screen also exists some important options to take note of.
Under Move Selected Pixels, set that to nearest neighbour. In a nutshell, this is the "pixelated" option
Under rasterization, set antialiasing to disabled, and selection clipping mode to "pixelated selection quality"
Image

Next, close. Next time you open an image in paint.net these settings will be loaded instead of you having to manually select them each time you open Paint.NET. Enjoy!

(Optional) Set your tolerance to 0% and fill mode to global. I personally didn't do this as in some cases no tolerance/global fill can be annoying.
Image

Radishl
Guest

Re: Reconfiguring Paint.NET 4.x to be Spriter Friendly

Postby Radishl » Fri Sep 05, 2014 8:30 pm

This is great, nice help man..

Thorn
Guest

Re: Reconfiguring Paint.NET 4.x to be Spriter Friendly

Postby Thorn » Wed Nov 26, 2014 5:18 pm

One small problem. I dont see the settings button

Neverind. Nothing a little update cant fix. I was still running 3.2


Return to “Sandbox”

Who is online

Users browsing this forum: Petal [Bot] and 2 guests

SMWCentralTalkhausMario Fan Games GalaxyKafukaMarioWikiSMBXEquipoEstelari