castlewars wrote:Thanks Dmitri, that helped quite a lot and now I can set up the airship cannons. However, the npc-60 that makes the cannonball go at a 45° angle doesn't move if it's set on a moving layer, and the airship that I'm making moves up and down. I tried attaching it to the airship layer (which is the Default layer as the whole airship moves up and down) but it didn't work, and it causes the cannonballs to generate out of synch with the NPC. How do I make the npc-60 move with the airship?
You can't use this gimmick close to moving layers. This also doesn't work with
noblockcollision=1, so you have use that cannons only on the open spaces above them. Sorry.