Events from One Section Triggering in a Different Section

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Axiom
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Events from One Section Triggering in a Different Section

Postby Axiom » Sat Jul 12, 2014 5:38 pm

Hi all, so as you know it's been quite some time since I've dealt with the editing part of SMBX.

I've setup an event in one. This is triggered by an axe placed in front of the door, as you can see here.
Spoiler: show
Image
And then I've got a series of doors. Going into one leads you into a section that should look very familiar to veterans (done on purpose as a reference)
Spoiler: show
Image
As you can see, there's no axe. Yet it still happens to somehow trigger that same event when going through the door. My events are as follows:

1. The Axe triggers the event on its "death".
2. The event it triggers does the following:
Image
3. The "Talk To Toad" event does the following:
Image
4. None of the NPCs or anything trigger an event in the third section either. So I'm really confused as to what could cause this.

Any ideas?

Cheers,

Mike

Blck_Guy
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Re: Events from One Section Triggering in a Different Sectio

Postby Blck_Guy » Sat Jul 12, 2014 9:11 pm

Trying Deleting all of your Created Events and Start Over. Just could be of those Un-Fixed Bug in SMBX that will never get Fixed

RudeGuy
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Re: Events from One Section Triggering in a Different Sectio

Postby RudeGuy » Sun Jul 13, 2014 7:02 am

Select the axe, go to the NPC events and set on death "Axe 1 collected". Only the section settings functions on only a section.

HenryRichard
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Re: Events from One Section Triggering in a Different Sectio

Postby HenryRichard » Sun Jul 13, 2014 3:53 pm

It could be because it "dies" when it goes off-screen. But I might be wrong.


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