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Expanded SMB2 Unused Block
Posted: Mon Jul 07, 2014 11:38 am
by Zant
Took two unused blocks from SMB2(

and

), revamped them to 16-bit and expanded them.
Screenie(s):
Download: https://www.mediafire.com/?748brl7ub07d37a
Re: Expanded SMB2 Unused Block
Posted: Mon Jul 07, 2014 12:15 pm
by DaSpongeBobMan
Where did you get these from? And if they are red in 8 bits, then why did you make them yellow in 16 bits?
Re: Expanded SMB2 Unused Block
Posted: Mon Jul 07, 2014 12:23 pm
by Zant
DaSpongeBobMan wrote:Where did you get these from? And if they are red in 8 bits, then why did you make them yellow in 16 bits?
I got them from ''The Cutting Room Floor''.
I made them yellow cause it seemed more natural to me.
Re: Expanded SMB2 Unused Block
Posted: Thu Aug 21, 2014 1:08 pm
by Mariofan5000
These blocks were actually used in Doki Doki Panic, they were yellow.
Re: Expanded SMB2 Unused Block
Posted: Fri Aug 22, 2014 9:56 am
by GalaxyComet
Those blocks look like they can be in SMB3.
Re: Expanded SMB2 Unused Block
Posted: Fri Aug 22, 2014 9:59 am
by zlaker
I'd give em a yellow outline instead :/
Re: Expanded SMB2 Unused Block
Posted: Sun Aug 24, 2014 3:12 pm
by HeroLinik
GalaxyComet wrote:Those blocks look like they can be in SMB3.
Yeah. To me these blocks look more like SMB3 than SMB2, but the graphical properties between the two games are so similar (detailed) that using SMB2 and SMB3 doesn't cause any clash. So yeah, I can see them being used in an SMB3 pipe level, but can still see equal usage in SMB2.
Re: Expanded SMB2 Unused Block
Posted: Tue Aug 26, 2014 9:59 pm
by SuperYoshiLol
That actually looks like it should of been in the final version of smb2 (USA)