Thanks for your suggestions so far!
HealthyMario wrote:I guess you can make the boss die first, then use layers and events to make the same boss appear again in another layer, at the same time, make the things you want the player to dodge in another layer, then make an event and put the boss layer (2nd time) and the things mario need to dodge in show layers. And so you will have both the boss and obstacles at the same time.
I hope this works and you're happy with that.
Yeah, I've seen someone else do that for his project already, that works. However, my boss replaces Mother Brain, taking 9 hits to kill, and I want the event to happen after each hit. If anything, I'd have to modify the boss HP, which can be done with LunaDLL, but I haven't got around to installing LunaDLL yet.
Alternatively, I could just make my boss replace a Goomba (lol) and then I could use the Death event and make the same boss appear in a different layer. However, that's the last option, if all else fails.
Christian07 wrote:Sorry, but that's impossible with bosses. With normal NPCs you can do that.
That's because most normal NPC's (except for Rex, the big Piranha Plants and Big Boo) can be killed with one hit, there you can use the Death event.
bossedit8 wrote:You can do something like "Take the Boss Character several hits while he is standing" action. Use a NPC that can Damage another NPC like a SMW Kamikaze Koopa, a Grinder or almost any shooting Projectiles but the problem is while doing that you can hear the Boss' Hitting/Hurting Sound (SMW Kamikaze Koopa is the best to utulize correctly because he isn't making a lot of sounds as the others). Make a specific timer when the SMW Kamikaze Koopa (or others) is gonna disappear. The longer the NPC stays while hurting another NPC, the higher the damage takes on it. If you are done completly by your level, make the NPC that hurts the Boss Invisible.
Of course it's correct what you're saying... That'd be a "Survive longer than the boss" mini-game, then. However, I don't want a Kamikaze Koopa or Grinder to deal damage for me and then disappear again... I want to throw stuff at the boss myself and when I hit the boss, I wanna make a layer with a generator appear for a short while...