Run Time Error "340"

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CreatorForce
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Run Time Error "340"

Postby CreatorForce » Fri Jul 04, 2014 6:53 am

Hello guys, i need your help to fix this. I just new map on smbx and i have a graphics, 5 minutes later after finish and error like this why ? HELP GUYS :(

Here's a picture :)

Image

Please i need your help :(

Thanks :)

Sorry For Bad English :(

bossedit8
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Re: Run Error 340

Postby bossedit8 » Fri Jul 04, 2014 6:55 am

You have to take pretty much all of the sceneries out from your world folder and memorise them which one they originally replace. If you are done making your world map entirely, put these custom scenery graphics back to your game.

Emral
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Re: Run Time Error "340"

Postby Emral » Fri Jul 04, 2014 8:28 am

This error pops up because scenery tiles 33 and onward aren't compatible with the custom graphics feature of SMBX. Well, they CAN be replaced but it's impossible saving your map while having a custom version.

bossedit8
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Re: Run Time Error "340"

Postby bossedit8 » Fri Jul 04, 2014 8:29 am

Emral wrote:This error pops up because scenery tiles 33 and onward aren't compatible with the custom graphics feature of SMBX. Well, they CAN be replaced but it's impossible saving your map while having a custom version.
Unless you replace them into the default graphics in SMBX but with that it needs a backup first.

CreatorForce
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Re: Run Time Error "340"

Postby CreatorForce » Fri Jul 04, 2014 8:49 pm

Thanks for you help :).

Dr. Crygor
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Re: Run Time Error "340"

Postby Dr. Crygor » Sat Jul 05, 2014 9:59 pm

This happens if you have a world graphic that is way too big than the default.

Mable
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Re: Run Time Error "340"

Postby Mable » Sat Jul 05, 2014 10:00 pm

no because of this
Emral wrote:This error pops up because scenery tiles 33 and onward aren't compatible with the custom graphics feature of SMBX. Well, they CAN be replaced but it's impossible saving your map while having a custom version.

FanofSMBX
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Re: Run Time Error "340"

Postby FanofSMBX » Sat Jul 05, 2014 10:09 pm

Actually they ARE compatible with custom graphics. But you have to put them in AFTER saving the map.


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