[SMBX2] Squishy Rex's X2 Custom Assets Pack v1.0

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Squishy Rex
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[SMBX2] Squishy Rex's X2 Custom Assets Pack v1.0

Postby Squishy Rex » Sun Oct 01, 2023 6:57 pm

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Well this has been a long time in the making hasn't it? A lot has changed since the last time my GFX Pack received an update, the release of v1.8 was in December 2015, and it's hard to imagine that that was almost 10 years ago. So what's going on here?

With the release of SMBX2 and many of the needed changes it has brought with it, continuing my GFX Pack the way it was would have been unfavourable for the future, hence the reason this has become a separate topic. This new Pack has been created specifically for use in SMBX2, though people who use other versions of SMBX are still more than welcome to adapt these graphics to their needs. In terms of content, in comparison to v1.8, this update will seem lacking in some sections, and this is solely because everything I have previously imported now needs to be updated and/or streamlined. The older content that will be re-added will slowly be drip fed back in as the updating progresses, though you can read more below under Important Information.

Anything that has been seen on the Discord showcase channel will be added as well, so if you can't currently find it, it may not yet have been added. Updates can also happen in real-time now, but I will make notifications every so often for new additions. Finally, I really hope you enjoy this, I know it's taken quite a few years to get to this point, despite technically also lacking content, but moving forward, I can now start focusing more on new imports again. So stayed tuned!

Showcase:
Spoiler: show
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Image Important Information
- Please note that all content made available in this Asset Pack is meant to work only with SMBX2 and is not compatible with the original SMBX or alternate versions of the game.

- This Asset Pack is a successor to Squishy Rex's CGFX Pack for the original SMBX game. All assets from that Pack will be included in this Pack within reason. Objects that come prebuilt into SMBX2 or have been faithfully recreated by other users through lua will not be transferred as they no longer serve a purpose as reskins of existing Objects.

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