I've gained a lot of NPC making skills in the past couple of months, so I've made a couple of them to put in this NPC pack. It's pretty small (At the moment) but I'll keep updating the pack if I can. Here are some gifs of these bad boys in action:
This looks nice! can we get normal YI coins too please?
They were removed from the pack due to some issues with the values. Expect them to come in the next update
Re: (Version 1.2!) Mal8rk's Teeny Tiny NPC Pack
Posted: Wed Feb 07, 2024 8:35 am
by Just_Thomas
LMAO, freaking Rambi. This made me laugh, just because of it`s awesomeness and made me listen to his theme in DK64.
I have not checked your content yet, but did you include a crate for Rambi or did you consider a barrel transformation? Any plans for Enguarde etc.?
Btw. hope somebody makes use of all the DK related content (by various coders). Would be a shame otherwise if not used.
Unfortunately, I'm already totally overloaded "content-wise" and can't fit it in anywhere that makes sense.
LMAO, freaking Rambi. This made me laugh, just because of it`s awesomeness and made me listen to his theme in DK64.
I have not checked your content yet, but did you include a crate for Rambi or did you consider a barrel transformation? Any plans for Enguarde etc.?
Btw. hope somebody makes use of all the DK related content (by various coders). Would be a shame otherwise if not used.
Unfortunately, I'm already totally overloaded "content-wise" and can't fit it in anywhere that makes sense.
Yes, I will try and make more animal buddies like Enguarde. Also no there's no crate is just Rambi
Re: (Version 1.2!) Mal8rk's Teeny Tiny NPC Pack
Posted: Fri May 17, 2024 11:37 am
by madman
Hi, your pack has some really cool stuff and I appreciate your work. However, I found a small bug with the DKC Kopters.
You left this line of code in your Kopter script: "Text.print(playSound,0,0)", which I assume was for debugging/testing purposes, but it causes either the word "nil" or the numbers 1 or 2 to appear on the top left of my screen when testing. It drove me crazy for hours trying to figure out where that text was coming from, haha. But I just removed that line and everything works fine now.
Re: (VERSION 1.3!) Mal8rk's Teeny Tiny NPC Pack
Posted: Sun Oct 13, 2024 10:42 am
by Mal8rk
VERSION 1.3 OF MY PACK IS OUT!!!!!!! It adds a WHOLE lot of new content for y'all, which are almost all seen in the update's trailer in the post!
Re: (VERSION 1.3!) Mal8rk's Teeny Tiny NPC Pack
Posted: Sun Oct 13, 2024 12:05 pm
by mariobrigade2018
Looks like the teeny tiny pack isn't teeny tiny anymore.
Anyways, congrats on getting this released! I'm sure people, especially the bosses, are going to have fun with it.
Re: (VERSION 1.3.1!) Mal8rk's Teeny Tiny NPC Pack
Posted: Sun Oct 13, 2024 7:35 pm
by Mal8rk
Released a veeeery minor update, which mainly fixes some bugs like Bazuka's barrels giving out scores, and added a missing sound effect for King K. Rool. And I also added credits for LumSht who made the sprites of Mummipokey, Monty Tank, and Lakithunder
Re: (VERSION 1.3.1!) Mal8rk's Teeny Tiny NPC Pack
Posted: Fri Oct 18, 2024 8:45 am
by FutureNyanCat
Heads up to anyone using the pack: Revvers are currently bugged, they can smash through EVERY block in the game, even ground tiles, which means they can dig through the ground and stuff. I've already got this reported.
Released a veeeery minor update, which mainly fixes some bugs like Bazuka's barrels giving out scores, and added a missing sound effect for King K. Rool. And I also added credits for LumSht who made the sprites of Mummipokey, Monty Tank, and Lakithunder
well. i got an error after defeating captain k.rool. it says here that it couldn't play a sound effect.
Re: (VERSION 1.3.1!) Mal8rk's Teeny Tiny NPC Pack
Posted: Mon Dec 16, 2024 6:51 pm
by Mal8rk
Version 1.3.2 of my pack is out!!!
It includes a bunch of bugfixes for NPC's, such as Revver who should now be working correctly, and adds a couple new effects to enemies like Fang or Grunt from Yoshi's Island!
AAAND... 2 new challengers approached... MASTER NECKY JR. & SR.!!!!!!(This to compensate for the ammount of bugs, srry -_-)
Y'all have fun with em!
Re: (VERSION 1.3.2!) Mal8rk's Teeny Tiny NPC Pack
Posted: Sat Dec 21, 2024 12:26 am
by DisasterMaster
Really loving the Necky bosses. Great work!
I did notice an issue with Kaptain K. Rool's blue Stun Cloud, though. If you get frozen by it and wait out the button pressing sequence, your character will no longer be able to move left or right.