Honestly, I still have a lot to learn of shading. I started making this bottle thingy, and I wanted to make it look transparent just like SM3DL pipes, but it's way harder than it looks. Anyone could lend a hand on this?
NOTE: I just need shading for the bottle, not the cover.
Thanks for sharing your opinion. I thought about doing the same, but the thing is that I'm making a SMB3 version out of the original which corresponds to another game. And in that game, the bottle is somewhat transparent.