Welcome to my newly founded Boss NPC Vault, where I'll be posting various Lua Boss NPCs for SMBX2, I'll be making over the coming Weeks and Months. Below you'll find all Bosses in order of Creation, excluding the ones I don't upload of course. The Codename given to each Boss is suppose to make sure they are always unique in case I, for Example, make two diffrent Morton Koopa Jr. NPCs. I'm not really sure what more I could write here, so let's just get down to Buisness.
A Ginormous Bowser Statue that doesn't move and takes a total
of 8 Hits to defeat. It's Attack Pattern consists of the spawning of
Renzor Fireballs, Sparks, SMB3 Para-Goombas, SMB3 Spiny Eggs and
SMB3 Bob-Ombs, which can be used to deal damage to the Boss.
The Yelowskinned Sandcorn Crab is a strong Enemy. It takes
8 Hits to defeat. It's Attack Pattern consists of the Spawning of
Common Red Crabs and Blue Crabs, who are invicible and bounche
of Walls they hit.
Bunny Wario is an elusive Foe, who takes a total of 12 Hits
to defeat. During the Battle, he changes his Attack Pattern multiple
Times, from which each Attack Pattern can be selected as a own NPC, so
keep in mind that's it's still chained, so if you, for Example select Phase 3
Wario, he's still going to turn into Phase 4 Wario, but not Phase 1 and 2. His
Attack Pattern consists of the Spawning of diffrent Fire-based Projectiles, following
the Player and jumping in diffrent Heights.
Elemental Koopa is an enduring Foe, mostly hiding behind
the Shells he spawns. He takes 12 Hits to defeat and transform
himself into a Shell upon his last life. He spawns three different
types of Shells, those being Fire Shells, Air Shells and Sand Shells, which
all beheave different.
Hello very good job I will include it in my episode to Wario Bunny and I will give you the credit. I wanted to see how to make Wario bunny could receive damage from the fire flower or derivatives and with I could do it even if I uncommented
it did not do him any damage, only the hammer suit and also killed him in an attack.
I don't know much about programming but I got it to take damage from fire flower by changing the code like this: