Super Mario Maker Levels in SMBX
Posted: Sun Mar 08, 2020 2:16 pm
Forums for SMBX
https://www.smbxgame.com/forums/
Im a kid. Im still learning about SMBX even tho I played since 2016, Im not perfect... answer: because im learning still
oh no. I just change some thing and yeah
Oh, okay. I have a question. Should I even be here?Cedur wrote: ↑Mon Mar 09, 2020 6:50 amSo you say that these are not SMM levels by yourself, but you think they're related to SMM in some way? Well, they're not.
If you want general feedback on Super Toad Bros X, I must agree with Teemster: Lazy and lackluster design everywhere. No slopes, no scenery, little coins, little enemies, no things to experience. You learn best by gathering some playing experience from good episodes, you'll quickly see the difference.
Chanceux2 wrote:Oh, okay. I have a question. Should I even be here?
It's taking me forever to complete this like 9 months and I'm not done.Cedur wrote: ↑Mon Mar 09, 2020 4:17 pmChanceux2 wrote:Oh, okay. I have a question. Should I even be here?
This is literally not what I'm getting at and in none of my posts did I ever discourage you to be a member of this community. I'm just trying to be 100% honest to you, apologies if I'm doing it a bit too much.
My recommendation to play famous episodes is 100% sincere and I'm convinced that you'll benefit from this and see what you can do within the designer and what makes a good level. Yeah my honest feedback is that making good episode levels takes more time than you may think, at least a couple of days IMO.
We don't want you to leave. I'm glad you are trying and I have nothing against you or anyone here. Don't ever get discouraged and quit. We are just trying to help.Chanceux2 wrote: ↑Mon Mar 09, 2020 3:52 pmOh, okay. I have a question. Should I even be here?Cedur wrote: ↑Mon Mar 09, 2020 6:50 amSo you say that these are not SMM levels by yourself, but you think they're related to SMM in some way? Well, they're not.
If you want general feedback on Super Toad Bros X, I must agree with Teemster: Lazy and lackluster design everywhere. No slopes, no scenery, little coins, little enemies, no things to experience. You learn best by gathering some playing experience from good episodes, you'll quickly see the difference.
Some people spend years making an episode. Patience helps a lot and so does practice.Chanceux2 wrote: ↑Mon Mar 09, 2020 8:29 pmIt's taking me forever to complete this like 9 months and I'm not done.Cedur wrote: ↑Mon Mar 09, 2020 4:17 pmChanceux2 wrote:Oh, okay. I have a question. Should I even be here?
This is literally not what I'm getting at and in none of my posts did I ever discourage you to be a member of this community. I'm just trying to be 100% honest to you, apologies if I'm doing it a bit too much.
My recommendation to play famous episodes is 100% sincere and I'm convinced that you'll benefit from this and see what you can do within the designer and what makes a good level. Yeah my honest feedback is that making good episode levels takes more time than you may think, at least a couple of days IMO.