Legend of Zelda X

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Devan2002
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Legend of Zelda X

Postby Devan2002 » Sat Sep 15, 2018 12:22 pm

Story: In a land known as Hyrule, a massive earthquake breaks apart the land (the map is the Link to the Past map), it breaks off the 2 peninsulas of Hyrule Castle, the Lost Woods move and end up near the castle. The earthquake has caused most of the broken up terrain to end up as a bunch of islands. Some islands even fused with other islands, causing the Lost Woods to fuse with a chunk of Hyrule Castle. Even the Golden Land suffers from the earthquake (remember, Link defeated Ganon, this resulted in the Dark World turning back into the golden land). This has caused the Triforce pyramid to collapse, but the Triforce Chamber is conveniently left untouched. However, before the earthquake occurred, several random castles were created all over the Light World and the Golden Land and managed to survive the massive earthquake that has forever changed the Light World and the Golden Land.

Ganon who was defeated many times actually lost the Triforce of Power, with Ganon eternally defeated, it only took a few months for a new source of evil to take control. With the new owner traveling through another dimension, it has warned Link (you) and Zelda of the new owner of the Triforce of Power. The owner though? That remains a mystery for you to discover.

Download: (version 1.0.1)
https://www.mediafire.com/file/tnaw8qs5 ... 1.zip/file
Dungeon Level: show
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Airship Level: show
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Light World: show
Island 1A (Left):
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Island 1A (Right):
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Island 2A:
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Island 3A:
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Island 4A:
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Island 5A (Left):
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Island 5A (Right):
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Island 5A (Bottom):
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Dark World/Golden Land: show
Island 5B (Left):
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Island 5B (Right):
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Island 5B (Bottom):
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Island 4B:
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Island 3B:
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Island 2B:
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Island 1B (Left):
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Island 1B (Right):
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Support Logo
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Code: Select all

[img]http://image.prntscr.com/image/160b2ecb9cb34a8d8b589a736995f4ff.png[/img]
v1.0 Inital Release
v1.0.1 Added some powerups in the first level.
Last edited by Devan2002 on Sat Oct 06, 2018 11:56 am, edited 2 times in total.

Cedur
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Re: Legend of Zelda X

Postby Cedur » Mon Sep 24, 2018 4:38 am

The download link is back. Time to do this!

...

EDIT: Wow. No power-up in the first level near and far, I could barely survive it, took a lot of early deaths. Next, the secret exit of the third level leading to that "ghost house", I took the first door, got warped to a desert, and due to not wanting to skip, I tried to go back, and ended up getting softlocked.

The second level was also very short.

Did you have any testers? The episode still makes an unpolished impression.

Devan2002
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Re: Legend of Zelda X

Postby Devan2002 » Tue Sep 25, 2018 7:34 pm

Cedur wrote:
Mon Sep 24, 2018 4:38 am
The download link is back. Time to do this!

...

EDIT: Wow. No power-up in the first level near and far, I could barely survive it, took a lot of early deaths. Next, the secret exit of the third level leading to that "ghost house", I took the first door, got warped to a desert, and due to not wanting to skip, I tried to go back, and ended up getting softlocked.

The second level was also very short.

Did you have any testers? The episode still makes an unpolished impression.
I will likely make updates to it. Thanks for noticing.

Goron_308
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Re: Legend of Zelda X

Postby Goron_308 » Wed Sep 26, 2018 1:51 pm

I can't wait to see your updated version ; the only game franchise I like more than the Mario one is the Legend of Zelda one, so this warms my heart! I'll do my best to post a constructive review of it as soon as I can get my hands of it.

Devan2002
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Re: Legend of Zelda X

Postby Devan2002 » Wed Sep 26, 2018 5:38 pm

Goron_308 wrote:
Wed Sep 26, 2018 1:51 pm
I can't wait to see your updated version ; the only game franchise I like more than the Mario one is the Legend of Zelda one, so this warms my heart! I'll do my best to post a constructive review of it as soon as I can get my hands of it.
There's also one called The Last King of Hyrule, it's its own version of SMBX (replacing base sound effects and music).

Update:
Updated to v1.0.1, read the end of the original post to see what's new.

ThePieSkyHigh
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Re: Legend of Zelda X

Postby ThePieSkyHigh » Sun Oct 28, 2018 9:32 pm

Wow. I thought this would have more posts!

I would like to play something different than Goombas and Turtles. I will try LoZ X.

Trying to pronouce that sounds so wrong XD

TheNightingale
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Re: Legend of Zelda X

Postby TheNightingale » Sun Oct 28, 2018 10:48 pm

Well finally a episode where you should not stomp goombas or koopa troopas a lot of times (as TheieSkyHigh said). Let's try something new in SMBX! I will download this soon and try to upload videos of it to my YouTube chanel.

Well my YT channel is recently opened and still has not many content so I have not broadcasted it in these forums yet, but I will do it soon.

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Re: Legend of Zelda X

Postby ThePieSkyHigh » Mon Oct 29, 2018 12:24 pm

Sounds nice. Although my laptop is kinda slow, so loading a LoZ X level takes about 20 seconds +

Yes I have a sucky computer. XD

Plus I die straight away!

oh here's a problem I found in the tutorial:

When theres a little thing that helps you survive falls by automatically turning you into a fairy type of thing (I am not aware what anything is called.. Just a whole different fandom.)

And, well, I went too high and never could back down again. the second I touched the top boundary I couldn't seem to find/or get my down again..

Maybe a roof would help?

Devan2002
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Re: Legend of Zelda X

Postby Devan2002 » Thu Nov 01, 2018 5:35 pm

Not sure how that happened, but it's planned.

ThePieSkyHigh
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Re: Legend of Zelda X

Postby ThePieSkyHigh » Thu Nov 01, 2018 8:16 pm

....

Devan2002
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Re: Legend of Zelda X

Postby Devan2002 » Fri Nov 02, 2018 5:35 am

...To be fixed, I should of been more clear on that.

ThePieSkyHigh
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Re: Legend of Zelda X

Postby ThePieSkyHigh » Fri Nov 02, 2018 3:31 pm

Ohhh alright.

Adding blocks outside the boundary (top boundary) should do it. Any brick has to do the job!

Outside the barrier would do well because:

1. It still blocks NPCs (not like your going to fling anything, but hey.) and, well the glitch.

2. Does it's job without having to put in an awkward roof......

3. I just wanted to put 3

Thanksss hope it helped

Devan2002
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Re: Legend of Zelda X

Postby Devan2002 » Fri Nov 02, 2018 9:36 pm

I'm unfortunately not on the computer that has the episode on, I'll likely be fixing it Thursday.

ThePieSkyHigh
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Re: Legend of Zelda X

Postby ThePieSkyHigh » Fri Nov 02, 2018 9:40 pm

Alright, no rush. Just an encounter.


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