I dont know how to describe this I have a video of it here :
https://youtu.be/0QPLzM-3U2o i said everything in the video by text.
The level in the editor and in the Test Level <alpha> is looking good but when i try to test it the Test Level <alpha> just goes over 300+ fps and the game is too fast and if i choose Luna tester>Run testing the level is visually chopped off in random places but just visually cause the hitboxes of the ground/whats chopped off is still there. If i just put it into the games folders and try to play it with launching it the same thing happens. Is there any way of fixing this ? Or will there be and update that fixes stuff in the editor? What i also realized is that its only that one type of block (that i used) that does this cause i've put clouds above it and the clouds seem fine.
P.S : sorry for bad video quality but i had it set to lower than the usual :/